Commit History

204 commits ← Back to Activity
stm32f103c8t6: stamp component.mcu (STM32F103C8T6) from the ST portfolio
Ray · 4343d50 · 1mo ago
stm32f103c8t6: stamp component.mcu (STM32F103C8T6) from the ST portfolio
Ray · 6e622e9 · 1mo ago
sections/pinout.html: correct the /render/ note. The comment claimed the /render/ shortcut is broken on component pages…
Ray · 688062b · 1mo ago
pinout section: load the registered widget instead of an inlined copy
Ray · 18510d9 · 1mo ago
render/pinout.json: the 48-pin data as a fetchable file, so the pinout widget can be src-driven instead of carrying its…
Ray · 261a426 · 1mo ago
pinout: keep every pin inside the body, and make the JSON button work
Ray · f49a8f4 · 1mo ago
tools: load the widgets from the canonical /widget.js
Ray · ead7c46 · 2mo ago
readme: reference material only; pinout and tools are their own sections now
Ray · c04b26d · 2mo ago
fix: escape </script> inside pinout widget comment (was terminating the inline script early, leaking source as text)
Ray · e2063ab · 2mo ago
readme: restore the pin map and applets until the section blocks are deployed (adom/wiki#148 is on main, not yet on pro…
Ray · c94fe15 · 2mo ago
sections: pinout and tools get their own blocks (adom/wiki#148); the readme is reference material again
Ray · 7b7f382 · 2mo ago
STM32F103C8T6: validated Fusion/EAGLE library + adom-lbr hub, generated from this page's KiCad sources
Ray · c8f4ca8 · 2mo ago
readme: Fusion library applet, the conversion web control cannot do
Ray · 742ce72 · 2mo ago
readme: point both applets at the page's issue tracker for reports
Ray · 5d7998b · 2mo ago
readme: pin-1 alignment applet, chip against footprint (one line, panes on demand)
Ray · 596ed28 · 2mo ago
pin1: baked top-down chip render and footprint svg for the alignment picker
Ray · 404d537 · 2mo ago
readme: drop the pin-1 and datasheet voting sections; reporting a wrong field belongs in the sidebar
Ray · c507542 · 2mo ago
readme: live price and stock applet, backed by Component Ocean
Ray · 7355fb5 · 2mo ago
readme: packaged applets (pin-1 + datasheet-link), 225 inlined lines down to 16
Ray · 65a96ce · 2mo ago
sections: put the symbol and footprint viewers above the README
Ray · e8d55d0 · 2mo ago
readme: house style, no em-dash in the pin-1 heading
Ray · 2e1bc31 · 2mo ago
readme: drop the duplicate sign-in link next to the sign-in button
Ray · 29fb971 · 2mo ago
readme: pin-1 applet backed by adom-verify; declare its origin in applet_connect
Ray · 7deb67e · 2mo ago
3D slot: point model_3d at fresh viewers/mv3d.html (bust stale server memo/cache)
Ray · 99f88a2 · 3mo ago
3D slot: self-contained model-viewer (no shadow by design), replaces native viewer whose overhead-spotlight shadow no p…
Ray · 161d711 · 3mo ago
3D viewer: ground=false to remove the moving cast shadow (component.viewer_3d)
Ray · dd0cb76 · 3mo ago
3D: chip from KiCad LQFP-48 model (black body + silver leads) instead of the all-black ST STEP; fixes the dark-chip ren…
Ray · 1a2bd08 · 3mo ago
chip-thumbnail icon package + component.icons (contract complete on flagship)
Ray · ccb678c · 3mo ago
component.provenance block (contract data) via emit_component_contract
Ray · e175a18 · 3mo ago
ds2sf provenance widget + datasheet-cover thumbnail + named-node board GLB (pad_N/solder_N) + per-node tooltip sidecar…
Ray · 3b09a60 · 3mo ago
3D slot: use the enhanced native viewer (drop retired custom 3d override); keep symbol+footprint lbr overrides
Ray · c637fd7 · 3mo ago
de-dup: adom-lbr cross-linked viewers fill native slots (component.viewers); readme keeps datasheet pin map, cross-link…
Ray · 3475d29 · 3mo ago
3D fix: preserve chip metallic leads (merge path, not flat rebuild) + make laser etch subtle (one line, small); keep pi…
Ray · fb40d9c · 3mo ago
board GLB: bake pick-and-place animation (chip+laser_etch descend onto the footprint) as a glTF track the standard view…
Ray · 0d21f03 · 3mo ago
laser-etch the MPN at the STEP layer: etched chip STEP (Fusion-ready, laser_etch body) + board & chip GLBs with a toggl…
Ray · 4af7312 · 3mo ago
3d viewer: smooth lift, lower lift height (stays framed), slower reflow/power-on pulses, demo pacing
Ray · a5c72c3 · 3mo ago
3d viewer: disable the cast shadow (reads as a baked smudge); demo choreography = chip up, solder off/on, then place
Ray · 3d6cf2c · 3mo ago
Publish 0.2.2
Colby Knox · 4a78df8 · 3mo ago
3d: seat solder dots onto the pads in the board GLB (translate solder node -0.055mm); viewer #demo/#low modes
Ray · 7d720eb · 3mo ago
3d viewer: etch sits on chip top + attached to chip; solder dots seated on the pads (no gap)
Ray · 6ed523a · 3mo ago
3d viewer: laser-etched MPN (fitted+thin) + layer toggles + lifecycle animation (chip descends onto solder)
Ray · 1815e58 · 3mo ago
Publish 0.2.1
Colby Knox · 5c97197 · 3mo ago
Publish 0.2.0
Colby Knox · 66f92ce · 3mo ago
3d viewer: clean base build (matches adom-lbr export)
Ray · ffe82c0 · 3mo ago
3d viewer: frame camera on the model once geometry loads
Ray · 4f8bff5 · 3mo ago
Delete adom-3d-viewer.min.js
Ray · 7d9f2dd · 3mo ago
3d viewer: inline the Babylon bundle (blob serves .js as octet-stream+nosniff, blocks script src)
Ray · f870f86 · 3mo ago
adom-lbr: interactive 3D viewer export (Adom3DViewer + board GLB, orbit/zoom/viewcube, solder/copper/board toggles)
Ray · 45151de · 3mo ago
readme: cache-bust viewer iframes per build
Ray · b11c0b0 · 3mo ago
adom-lbr: faint symbol body fill (not solid); readme: drop duplicate viewer labels
Ray · 3730975 · 3mo ago