stm32f103c8t6: stamp component.mcu (STM32F103C8T6) from the ST portfolio
stm32f103c8t6: stamp component.mcu (STM32F103C8T6) from the ST portfolio
sections/pinout.html: correct the /render/ note. The comment claimed the /render/ shortcut is broken on component pages…
pinout section: load the registered widget instead of an inlined copy
render/pinout.json: the 48-pin data as a fetchable file, so the pinout widget can be src-driven instead of carrying its…
pinout: keep every pin inside the body, and make the JSON button work
tools: load the widgets from the canonical /widget.js
readme: reference material only; pinout and tools are their own sections now
fix: escape </script> inside pinout widget comment (was terminating the inline script early, leaking source as text)
readme: restore the pin map and applets until the section blocks are deployed (adom/wiki#148 is on main, not yet on pro…
sections: pinout and tools get their own blocks (adom/wiki#148); the readme is reference material again
STM32F103C8T6: validated Fusion/EAGLE library + adom-lbr hub, generated from this page's KiCad sources
readme: Fusion library applet, the conversion web control cannot do
readme: point both applets at the page's issue tracker for reports
readme: pin-1 alignment applet, chip against footprint (one line, panes on demand)
pin1: baked top-down chip render and footprint svg for the alignment picker
readme: drop the pin-1 and datasheet voting sections; reporting a wrong field belongs in the sidebar
readme: live price and stock applet, backed by Component Ocean
readme: packaged applets (pin-1 + datasheet-link), 225 inlined lines down to 16
sections: put the symbol and footprint viewers above the README
readme: house style, no em-dash in the pin-1 heading
readme: drop the duplicate sign-in link next to the sign-in button
readme: pin-1 applet backed by adom-verify; declare its origin in applet_connect
3D slot: point model_3d at fresh viewers/mv3d.html (bust stale server memo/cache)
3D slot: self-contained model-viewer (no shadow by design), replaces native viewer whose overhead-spotlight shadow no p…
3D viewer: ground=false to remove the moving cast shadow (component.viewer_3d)
3D: chip from KiCad LQFP-48 model (black body + silver leads) instead of the all-black ST STEP; fixes the dark-chip ren…
chip-thumbnail icon package + component.icons (contract complete on flagship)
component.provenance block (contract data) via emit_component_contract
ds2sf provenance widget + datasheet-cover thumbnail + named-node board GLB (pad_N/solder_N) + per-node tooltip sidecar…
3D slot: use the enhanced native viewer (drop retired custom 3d override); keep symbol+footprint lbr overrides
de-dup: adom-lbr cross-linked viewers fill native slots (component.viewers); readme keeps datasheet pin map, cross-link…
3D fix: preserve chip metallic leads (merge path, not flat rebuild) + make laser etch subtle (one line, small); keep pi…
board GLB: bake pick-and-place animation (chip+laser_etch descend onto the footprint) as a glTF track the standard view…
laser-etch the MPN at the STEP layer: etched chip STEP (Fusion-ready, laser_etch body) + board & chip GLBs with a toggl…
3d viewer: smooth lift, lower lift height (stays framed), slower reflow/power-on pulses, demo pacing
3d viewer: disable the cast shadow (reads as a baked smudge); demo choreography = chip up, solder off/on, then place
3d: seat solder dots onto the pads in the board GLB (translate solder node -0.055mm); viewer #demo/#low modes
3d viewer: etch sits on chip top + attached to chip; solder dots seated on the pads (no gap)
3d viewer: laser-etched MPN (fitted+thin) + layer toggles + lifecycle animation (chip descends onto solder)
3d viewer: clean base build (matches adom-lbr export)
3d viewer: frame camera on the model once geometry loads
Delete adom-3d-viewer.min.js
3d viewer: inline the Babylon bundle (blob serves .js as octet-stream+nosniff, blocks script src)
adom-lbr: interactive 3D viewer export (Adom3DViewer + board GLB, orbit/zoom/viewcube, solder/copper/board toggles)
readme: cache-bust viewer iframes per build
adom-lbr: faint symbol body fill (not solid); readme: drop duplicate viewer labels