3D slot: point model_3d at fresh viewers/mv3d.html (bust stale server memo/cache)
3D slot: self-contained model-viewer (no shadow by design), replaces native viewer whose overhead-spotlight shadow no p…
ds2sf provenance widget + datasheet-cover thumbnail + named-node board GLB (pad_N/solder_N) + per-node tooltip sidecar…
de-dup: adom-lbr cross-linked viewers fill native slots (component.viewers); readme keeps datasheet pin map, cross-link…
3d viewer: smooth lift, lower lift height (stays framed), slower reflow/power-on pulses, demo pacing
3d viewer: disable the cast shadow (reads as a baked smudge); demo choreography = chip up, solder off/on, then place
3d viewer: etch sits on chip top + attached to chip; solder dots seated on the pads (no gap)
3d viewer: laser-etched MPN (fitted+thin) + layer toggles + lifecycle animation (chip descends onto solder)
3d viewer: clean base build (matches adom-lbr export)
3d viewer: frame camera on the model once geometry loads
3d viewer: inline the Babylon bundle (blob serves .js as octet-stream+nosniff, blocks script src)
adom-lbr: interactive 3D viewer export (Adom3DViewer + board GLB, orbit/zoom/viewcube, solder/copper/board toggles)