Skills

The skills this repo ships, by tier, each with a quick health read. Install the user skills with:

adom-wiki skills install adom/adom-step2glb
No maintainer skills. This open-source app ships no dev-skills/ or publish-skills/, so a contributor (or their AI) has no in-repo guide to build, debug, or publish it. Consider adding them; they stay source-only and never ship in the tarball.
main skill step2glb view SKILL.md

The Adom STEP engine, CLI + shared OCCT service under one name. FULLY MANAGE STEP FILES end to end. Convert STEP (.step/.stp) CAD files to color-preserving GLBs, render thumbnails (single + batch) and 16 vector outline styles, laser-emboss part numbers into the die, create/edit STEP geometry (create-chip, create-footprint, bake), extract features, and run FULL MOLECULE MODE (--molecule/--board: MP-marker anchoring, gold machine pins, footprint + symbol JSON with per-pad wire-attach Z). Thin ~3MB Rust CLI; the OCCT runtime stays on the service. Use when the user asks to convert a STEP to GLB, convert a molecule board, render a component with real materials, extract STEP features, make STEP thumbnails, etch a name onto a chip, or edit/generate STEP geometry. Triggers: laser etch step, part number on die, heatsink vias step, thermal via layer, compose-vias, manage step files, step file management, step to glb, step2glb, convert step, cad to glb, molecule convert, kicad step to glb, occt gltf, occt service, step preview, step thumbnail, step features, edit step file, create chip step, emboss mpn.

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Health: the size chip is green when right-sized, yellow when getting long, red when the model likely skims it. A green check is a passed preamble/structure signal; an amber mark is a gentle nudge, not a hard failure.