3D Viewer Design
Public Made by Adomby adom
Design rules for any Adom 3D viewport — always Babylon, 5-tier layering on the canonical viewer, v1.3 brightened gradient both ends (#5a6b7e → #2a3340, field-proven to keep black chips visible everywh
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Design rules for any 3D viewport in Adom — always Babylon (never Three.js), 5-tier layering on the canonical Adom viewer, v1.3 brightened gradient both ends (#5a6b7e top → #2a3340 bottom — field-proven to keep black chips visible at every vertical position), PBR-default materials, HDRI + hemispheric lighting, zoom-to-mouse, Shift+Alt+Click orbit recentering with a teal pivot sphere visible during every drag-rotate, ViewCube, always-on world-origin axis helpers, and the Adom/CNC coordinate + view-preset convention.
What's the best background color for a 3D viewer in Adom?Should I use Babylon or Three.js for this 3D viewer?I need a 3D viewer for my new app — embed, import Basic3dView, or roll my own?Set up zoom-to-mouse on my Babylon ArcRotateCameraAdd Fusion 360 / Onshape style orbit-center recentering (Shift+Alt+Click) to my 3D viewerAdd always-on world-origin axis helpers and toggleable mesh-local axes to my 3D viewerSet up the canonical Adom/CNC view-preset angles (Top/Front/Iso) on my ArcRotateCameraAdd a bottom-light toggle so I can see under chips on my PCB viewerSample prompts: self-test
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"What's the best background color for a 3D viewer in Adom?"Background
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"Should I use Babylon or Three.js for this 3D viewer?"Babylon vs Three
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"I need a 3D viewer for my new app — embed, import Basic3dView, or roll my own?"Which tier
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"Set up zoom-to-mouse on my Babylon ArcRotateCamera"Zoom to mouse
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"Add Fusion 360 / Onshape style orbit-center recentering (Shift+Alt+Click) to my 3D viewer"Orbit recenter
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"Add always-on world-origin axis helpers and toggleable mesh-local axes to my 3D viewer"Axis helpers
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"Set up the canonical Adom/CNC view-preset angles (Top/Front/Iso) on my ArcRotateCamera"View presets
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"Add a bottom-light toggle so I can see under chips on my PCB viewer"PCB bottom light
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