native viewer rig: unquantized groups (true bounds -> bundle framing/spot/shadows/viewcube), real FR4 sublayers with dr…
absolute camera framing from world extents (bundle frameModel mis-frames quantized bounds)
frameModel after loadModel (bundle does not auto-frame)
fix textures: data-URI images in group GLBs + restore blob shim
animated stackup viewer: assembled->explode->reassemble loop, floaty toolbar, fullscreen, 80% transparent ground, live…
readme viewer: FULL-QUALITY models via the img-src PNG channel (GLB bytes in lossless repo PNGs, canvas-decoded) - read…
readme viewer: no-instancing models (Babylon mis-scales EXT_mesh_gpu_instancing here) + data-URI textures
frame on full scene extents (quantized GLB world scale)
readme viewer: add lights (bundle only lights the scene inside its own loadModel; PBR renders black otherwise)
restore setStatus/busy after framing splice
readme viewer: frame on scene.activeCamera after a tick (getCamera() is a different object; defaults left camera at rad…
readme viewer: camera minZ/maxZ scaled to model (default minZ 0.1 clipped the 0.06-unit board)
readme viewer: frame appended meshes explicitly (frameModel only frames the bundle's own registry)
readme viewer: start the render loop after append (bundle only starts it in its own loadModel)
readme viewer: dispose previously appended meshes on toggle (bundle clearScene does not track external appends)
readme viewer v7: blob->data-URI shim for glTF textures under the sandbox CSP - toggle fully working
readme viewer v6: File-based load (FileReader, no network) + textures as data URIs inside the GLBs - fully CSP-safe
readme viewer: append models into the Adom viewer's scene via SceneLoader.AppendAsync with .glb hint (data URIs decode…
readme.html v5: models simplified to fit the ~4MB readme cap (845KB exploded + 590KB assembled as data URIs)
readme.html v4: in-document Adom Babylon viewer, simplified+quantized models as data: URIs (CSP-safe, no fetch/draco)
readme.html v3: toggle via the wiki's own /viewer/3d route in an iframe (readme CSP allows frame-src https:, blocks con…
readme.html v2: CSP-safe viewer - quantized GLBs embedded as data: URIs (connect-src none blocks fetch + draco)
custom HTML readme: extends the wiki Adom Babylon viewer with an exploded/assembled toggle