molecule
BQ25792 Charger
Public Made by Adomby adom
Buck-boost 1S-4S battery charger board (TI BQ25792) with 14 Adom machine pins, by Adonis
← Commit history
readme viewer: dispose previously appended meshes on toggle (bundle clearScene does not track external appends)
3 files changed
+16−4
package.json+1−1@@ -2,7 +2,7 @@ "slug": "bq25792-charger", "title": "BQ25792 Charger", "type": "component",- "version": "0.1.13",+ "version": "0.1.14", "description": "BQ25792 Charger - buck-boost 1S-4S battery charger board by Adonis, with real 3D copper traces and measured stackup.", "tags": [ "hardware"
page.json+10−3@@ -4,9 +4,16 @@ "slug": "bq25792-charger", "title": "BQ25792 Charger", "brief": "Buck-boost 1S-4S battery charger board (TI BQ25792) with 14 Adom machine pins, by Adonis",- "version": "0.1.13",+ "version": "0.1.14", "tags": [- "hardware"+ "adom",+ "adom-modular",+ "component",+ "charger",+ "battery",+ "bq25792",+ "power",+ "usb-c" ], "license": "proprietary", "component": {@@ -49,7 +56,7 @@ "email": "[email protected]" }, "visibility": "public",- "description": "BQ25792 Charger - buck-boost 1S-4S battery charger board by Adonis, with real 3D copper traces and measured stackup.",+ "description": "BQ25792 Charger - a buck-boost 1S-4S battery charger board (Texas Instruments BQ25792) designed by Adonis in Fusion 360, with 14 Adom machine pins for the modular stack. Interactive colored 3D model, schematic and layout views.", "dependencies": {}, "files": [ "README.md",
readme.html+5@@ -131,11 +131,15 @@ exported bodies + design rules.</p> try { viewer=Viewer.init(wrap,{zUp:true,showViewCube:true,showGround:true}); } catch(e){ setStatus("viewer failed to start: "+(e&&e.message)); return; } let busy=false;+ let appended=[]; // meshes we added - the bundle's clearScene doesn't know about them function show(which){ if(busy) return; busy=true; setStatus("loading "+which+"..."); btnE.classList.toggle("active",which==="exploded"); btnA.classList.toggle("active",which==="assembled");+ appended.forEach(function(m){ try{m.dispose(false,true);}catch(e){} });+ appended=[];+ var preCount=viewer.getScene().meshes.length; Promise.resolve(viewer.clearScene&&viewer.clearScene()).then(function(){ // Extend the Adom viewer: append into ITS scene via Babylon from a File object. // The readme CSP (connect-src none) blocks every fetch - even data: URIs - so the@@ -145,6 +149,7 @@ exported bodies + design rules.</p> var f=new File([bin],which+".glb",{type:"model/gltf-binary"}); return window.BABYLON.SceneLoader.AppendAsync("", f, viewer.getScene(), null, ".glb"); }).then(function(){+ appended=viewer.getScene().meshes.slice(preCount); viewer.frameModel(); try{ if(viewer.toggleAxes) viewer.toggleAxes("world",false);}catch(e){} setStatus(which+" view"); busy=false;