Releases

Commit History

render assets + archive v0.1.0
barrett-land · 19b070e · 1d ago
regenerate board render assets (3D GLB + PCB/schematic SVGs)
barrett-land · b39e724 · 12d ago
Fix 3D model refs: bundled BMA580.3dshapes/* relative paths (were machine-specific /home/noah absolute paths; Noah is on Windows so they resolved nowhere and broke the render service)
barrett-land · 1456fac · 12d ago
Merge: re-apply 3D model ref normalization + chip transform on top of barrett's Adom+Bosch silkscreen logo (his fd3ec00 was based on a pre-fix copy and reverted them)
noah · 3a10af2 · 12d ago
Document the SnapMagic chip model provenance and transform re-tune
noah · e6655e8 · 12d ago
Add Adom+Bosch logo graphic to PCB silkscreen (footprint Adom_BLT:Adom+BoschIcon at 19.6,23.65 R90)
barrett-land · fd3ec00 · 12d ago
Tune BMA580 chip model transform for the SnapMagic STEP (attempt: upright + in-plane 90)
noah · ee4ff96 · 12d ago
Normalize custom 3D model refs to absolute paths so the render service basename-rewrite stages them from BMA580.3dshapes
noah · 40b4b27 · 12d ago
Bundle MachineContactMedium.step — ADOM_LIBRARY_DIR does not resolve on the render service
noah · 3b29ab2 · 12d ago
Add BMA580 chip STEP (SnapMagic, fetched via chip-fetcher) — fixes the dead BMA580.stp model ref
noah · 0e49dc9 · 12d ago
Set visibility: public
noah · 074b9c5 · 12d ago
Publish 0.1.0
noah · bea8df5 · 12d ago
Initial commit: component/bma580-molecule
noah · ed9c839 · 12d ago

Contributors

N
noah 9 commits
B
barrett-land 4 commits