Skills

The skills this repo ships, by tier, each with a quick health read. Install the user skills with:

adom-wiki skills install adom/adom-chip-thumbnailer
No maintainer skills. This open-source app ships no dev-skills/ or publish-skills/, so a contributor (or their AI) has no in-repo guide to build, debug, or publish it. Consider adding them; they stay source-only and never ship in the tarball.
main skill chip-thumbnailer view SKILL.md

The chip-icon factory. From a single STEP file it renders the complete family of CHIP icons (the 3D body in every form): 6 face-up shaded orientations x sm/md/lg, transparent alpha-keyed icons, the part-number LASERED onto the chip top (180 reads upright + a 90 right-angle variant), the embossed .step that travels to KiCad, and 11 vector OUTLINE styles via OCCT hidden-line removal (colours white + teal, thicknesses hairline..heavy, approaches solid/dashed/neon/x-ray/blueprint/ink-on-paper). Ships a live web app (chip-thumbnailer serve|app) that fills each icon into a dashed box in real time with per-icon size/format/KB/transparency, plus a CLI (once/scan/status/rerender). The heavy OCCT work runs on service-step2glb; chip-thumbnailer is a lean Rust client + does alpha-keying locally. NOT symbol/footprint thumbnails (those are adom-symbol / adom-footprint). Triggers: chip icon, chip thumbnail, chip thumbs, render chip, chip 3d icon, transparent chip icon, name on chip, laser part number, chip outline, vector outline, chip-thumbnailer, .thumb-pending, chip-thumbs.json, chip wiki hero, library card, regenerate chip icons.

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Health: the size chip is green when right-sized, yellow when getting long, red when the model likely skims it. A green check is a passed preamble/structure signal; an amber mark is a gentle nudge, not a hard failure.