skill
Basic3dView
UnreviewedMinimal GLB 3D viewer for the Adom Viewer — renders GLB files exactly as-is with zero post-processing. No material fixups, no overlays, no camera tours. Includes toolbar (ground, wireframe, axes, meas
<!DOCTYPE html>
<html>
<head><script>(function(){var n=0;function show(p,m){var el=document.createElement('div');el.style.cssText='position:fixed;left:0;right:0;background:#e04040;color:#fff;padding:6px 12px;z-index:'+(99999-n)+';font:13px/1.4 monospace;white-space:pre-wrap;border-bottom:1px solid #b02020;top:'+n*30+'px';el.textContent=p+m;document.body.appendChild(el);n++}window.onerror=function(msg,src,line){show('ERROR '+(src||'').split('/').pop()+':'+line+' \u2014 ',msg)};window.addEventListener('unhandledrejection',function(e){show('REJECT \u2014 ',e.reason&&e.reason.message||e.reason||'unknown')})})()</script>
<meta charset="utf-8">
<title>Basic3dView — LQFP-48</title>
<style>
* { margin: 0; padding: 0; box-sizing: border-box; }
body {
overflow: hidden;
height: 100vh;
display: flex;
flex-direction: column;
background: #1a1a1a;
color: #ccc;
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', sans-serif;
}
#viewer-wrap {
flex: 1;
position: relative;
min-height: 0;
}
.viewer-container { position: relative; width: 100%; height: 100%; overflow: hidden; }
.viewer-container canvas { display: block; width: 100%; height: 100%; outline: none; }
#toolbar {
position: absolute;
top: 8px;
left: 8px;
z-index: 20;
display: flex;
gap: 1px;
background: #1a1a1a;
border: 1px solid #333;
border-radius: 6px;
padding: 2px;
}
#toolbar button {
display: flex;
align-items: center;
justify-content: center;
width: 32px;
height: 28px;
background: transparent;
border: none;
border-radius: 4px;
cursor: pointer;
transition: background 0.12s;
position: relative;
}
#toolbar button svg {
width: 16px;
height: 16px;
fill: none;
stroke: #888;
stroke-width: 1.8;
stroke-linecap: round;
stroke-linejoin: round;
}
#toolbar button:hover { background: #2a2a2a; }
#toolbar button:hover svg { stroke: #ccc; }
#toolbar button.active svg { stroke: #00b8b1; }
#toolbar button:active { background: #333; }
#toolbar button::after {
content: attr(data-tip);
position: absolute;
top: calc(100% + 6px);
left: 50%;
transform: translateX(-50%);
background: #1a1a1a;
color: #ccc;
font-size: 11px;
padding: 4px 8px;
border-radius: 4px;
border: 1px solid #333;
white-space: nowrap;
pointer-events: none;
opacity: 0;
transition: opacity 0.15s;
z-index: 30;
}
#toolbar button:hover::after { opacity: 1; }
#caption-bar {
display: none;
padding: 8px 14px;
background: rgba(13, 17, 23, 0.85);
border-top: 1px solid #222;
font-size: 13px;
color: #b0b8c4;
line-height: 1.4;
}
#caption-bar.visible { display: block; }
#info-bar {
display: flex;
align-items: center;
gap: 12px;
padding: 6px 12px;
background: #111;
border-top: 1px solid #333;
font-size: 12px;
color: #888;
min-height: 32px;
}
#info-bar .label { color: #00b8b1; font-weight: 600; }
#info-bar .viewer-name { margin-left: auto; color: #00b8b1; font-weight: 600; }
#loading {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
color: #888;
font-size: 14px;
z-index: 10;
}
/* Drag-drop overlay */
#drop-overlay {
display: none;
position: absolute;
top: 0; left: 0; right: 0; bottom: 0;
background: rgba(0, 184, 177, 0.15);
border: 3px dashed #00b8b1;
z-index: 100;
align-items: center;
justify-content: center;
font-size: 18px;
color: #00b8b1;
font-weight: 600;
}
#drop-overlay.active { display: flex; }
/* Mesh list panel */
#mesh-panel {
display: none;
position: absolute;
top: 8px;
right: 8px;
z-index: 20;
background: #1a1a1a;
border: 1px solid #333;
border-radius: 6px;
padding: 8px;
max-height: 60vh;
overflow-y: auto;
min-width: 200px;
max-width: 300px;
font-size: 11px;
}
#mesh-panel.open { display: block; }
#mesh-panel h3 {
font-size: 12px;
color: #00b8b1;
margin-bottom: 6px;
font-weight: 600;
}
#mesh-panel .mesh-item {
padding: 3px 6px;
border-radius: 3px;
cursor: pointer;
display: flex;
justify-content: space-between;
gap: 8px;
}
#mesh-panel .mesh-item:hover { background: #2a2a2a; }
#mesh-panel .mesh-item .name { color: #ccc; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; }
#mesh-panel .mesh-item .verts { color: #666; flex-shrink: 0; }
</style>
</head>
<body>
<div id="viewer-wrap">
<div id="loading">Loading 3D engine...</div>
<div id="drop-overlay">Drop GLB file here</div>
<div id="toolbar" style="display:none">
<button id="btn-home" data-tip="Reset camera">
<svg viewBox="0 0 24 24"><path d="M3 12l9-9 9 9"/><path d="M9 21V12h6v9"/></svg>
</button>
<button id="btn-frame" data-tip="Frame model">
<svg viewBox="0 0 24 24"><rect x="3" y="3" width="18" height="18" rx="2"/><circle cx="12" cy="12" r="3"/></svg>
</button>
<button id="btn-ground" data-tip="Toggle ground" class="active">
<svg viewBox="0 0 24 24"><path d="M2 20L12 4l10 16H2z"/></svg>
</button>
<button id="btn-wireframe" data-tip="Toggle wireframe">
<svg viewBox="0 0 24 24"><path d="M12 2L2 7l10 5 10-5-10-5z"/><path d="M2 17l10 5 10-5"/><path d="M2 12l10 5 10-5"/></svg>
</button>
<button id="btn-axes" data-tip="Toggle axes">
<svg viewBox="0 0 24 24"><path d="M12 2v20M2 12h20"/><path d="M12 2l-2 4M12 2l2 4"/><path d="M22 12l-4-2M22 12l-4 2"/></svg>
</button>
<button id="btn-meshes" data-tip="Mesh list">
<svg viewBox="0 0 24 24"><path d="M4 6h16M4 12h16M4 18h16"/></svg>
</button>
</div>
<div id="mesh-panel"><h3>Meshes</h3><div id="mesh-list"></div></div>
</div>
<div id="caption-bar"></div>
<div id="info-bar">
<span id="info-text">Drag & drop a .glb file or load via MCP tool</span>
<span class="viewer-name">Basic3dView</span>
</div>
<script>
var viewer = null;
var loadingEl = document.getElementById('loading');
var toolbarEl = document.getElementById('toolbar');
var groundVisible = true;
var wireframeMode = false;
var axesVisible = false;
var axesMeshes = [];
var meshPanelOpen = false;
// ── Drag & Drop ────────────────────────────────────────────────
var dropOverlay = document.getElementById('drop-overlay');
var dragCounter = 0;
document.addEventListener('dragenter', function(e) {
e.preventDefault();
dragCounter++;
dropOverlay.classList.add('active');
});
document.addEventListener('dragleave', function(e) {
e.preventDefault();
dragCounter--;
if (dragCounter <= 0) {
dragCounter = 0;
dropOverlay.classList.remove('active');
}
});
document.addEventListener('dragover', function(e) {
e.preventDefault();
});
document.addEventListener('drop', function(e) {
e.preventDefault();
dragCounter = 0;
dropOverlay.classList.remove('active');
var files = e.dataTransfer.files;
for (var i = 0; i < files.length; i++) {
var file = files[i];
if (file.name.toLowerCase().endsWith('.glb') || file.name.toLowerCase().endsWith('.gltf')) {
loadFromFile(file);
return;
}
}
});
function loadFromFile(file) {
if (!viewer) return;
loadingEl.style.display = '';
loadingEl.textContent = 'Loading ' + file.name + '...';
var url = URL.createObjectURL(file);
viewer.clearScene();
viewer.loadModel(url).then(function() {
URL.revokeObjectURL(url);
loadingEl.style.display = 'none';
viewer.frameModel();
fixNearClip();
updateInfo(file.name);
populateMeshList();
parent.postMessage(JSON.stringify({ type: 'basic_3d_loaded' }), '*');
}).catch(function(err) {
URL.revokeObjectURL(url);
loadingEl.textContent = 'Load failed: ' + (err.message || err);
loadingEl.style.color = '#e04040';
parent.postMessage(JSON.stringify({ type: 'basic_3d_loaded', error: true }), '*');
});
}
// ── Load from URL ──────────────────────────────────────────────
function loadFromUrl(modelUrl, options) {
if (!viewer) {
window._pendingModel = { modelUrl: modelUrl, options: options || {} };
return;
}
options = options || {};
loadingEl.style.display = '';
loadingEl.textContent = 'Loading 3D model...';
var fullUrl = resolveModelUrl(modelUrl);
viewer.clearScene();
viewer.loadModel(fullUrl).then(function() {
loadingEl.style.display = 'none';
viewer.frameModel();
fixNearClip();
updateInfo(options.title || options.fileName || modelUrl.split('/').pop());
setCaption(options.caption || '');
populateMeshList();
parent.postMessage(JSON.stringify({ type: 'basic_3d_loaded' }), '*');
}).catch(function(err) {
loadingEl.textContent = 'Load failed: ' + (err.message || err);
loadingEl.style.color = '#e04040';
parent.postMessage(JSON.stringify({ type: 'basic_3d_loaded', error: true }), '*');
});
}
function resolveModelUrl(modelUrl) {
if (modelUrl.startsWith('http://') || modelUrl.startsWith('https://') || modelUrl.startsWith('blob:')) {
return modelUrl;
}
var base = location.pathname.replace(/\/[^/]*$/, '');
return base + (modelUrl.startsWith('/') ? '' : '/') + modelUrl;
}
function fixNearClip() {
var cam = viewer.getCamera();
if (cam && cam.radius < 0.1) {
cam.minZ = cam.radius / 1000;
}
}
function setCaption(text) {
var el = document.getElementById('caption-bar');
if (text) {
el.textContent = text;
el.classList.add('visible');
} else {
el.textContent = '';
el.classList.remove('visible');
}
}
function updateInfo(name) {
var scene = viewer.getScene();
var meshCount = 0;
var vertCount = 0;
scene.meshes.forEach(function(m) {
if (m.getTotalVertices && m.getTotalVertices() > 0) {
meshCount++;
vertCount += m.getTotalVertices();
}
});
var info = name;
info += ' \u2014 ' + meshCount + ' meshes, ' + vertCount.toLocaleString() + ' verts';
document.getElementById('info-text').textContent = info;
}
function populateMeshList() {
var scene = viewer.getScene();
var listEl = document.getElementById('mesh-list');
listEl.innerHTML = '';
scene.meshes.forEach(function(m) {
if (!m.getTotalVertices || m.getTotalVertices() === 0) return;
var div = document.createElement('div');
div.className = 'mesh-item';
var nameSpan = document.createElement('span');
nameSpan.className = 'name';
nameSpan.textContent = m.name || '(unnamed)';
nameSpan.title = m.name || '(unnamed)';
var vertSpan = document.createElement('span');
vertSpan.className = 'verts';
vertSpan.textContent = m.getTotalVertices().toLocaleString() + 'v';
div.appendChild(nameSpan);
div.appendChild(vertSpan);
div.onclick = function() {
// Highlight mesh briefly
var origColor = null;
var mat = m.material;
if (mat) {
origColor = mat.emissiveColor ? mat.emissiveColor.clone() : null;
mat.emissiveColor = new window.Adom3DViewer.BABYLON.Color3(0, 0.72, 0.69);
setTimeout(function() {
if (origColor) mat.emissiveColor = origColor;
else mat.emissiveColor = new window.Adom3DViewer.BABYLON.Color3(0, 0, 0);
}, 1500);
}
};
listEl.appendChild(div);
});
}
// ── postMessage API ────────────────────────────────────────────
window.addEventListener('message', function(e) {
var msg;
try { msg = JSON.parse(e.data); } catch(ex) { return; }
if (msg.type === 'load_model') {
loadFromUrl(msg.modelUrl, msg.options);
} else if (msg.type === 'basic3d_toggle') {
var btn = document.getElementById('btn-' + msg.name);
if (btn) btn.click();
} else if (msg.type === 'basic3d_set_camera') {
var cam = viewer && viewer.getCamera();
if (cam) {
if (msg.alpha !== undefined) cam.alpha = msg.alpha;
if (msg.beta !== undefined) cam.beta = msg.beta;
if (msg.radius !== undefined) cam.radius = msg.radius;
}
} else if (msg.type === 'basic3d_set_caption') {
setCaption(msg.text || '');
} else if (msg.type === 'basic3d_fill') {
// Fill entire iframe with a solid color (for screenshot calibration)
var overlay = document.getElementById('calibration-overlay');
if (msg.color) {
if (!overlay) {
overlay = document.createElement('div');
overlay.id = 'calibration-overlay';
overlay.style.cssText = 'position:fixed;top:0;left:0;width:100%;height:100%;z-index:9999;';
document.body.appendChild(overlay);
}
overlay.style.background = msg.color;
overlay.style.display = 'block';
} else if (overlay) {
overlay.style.display = 'none';
}
}
});
// ── Init Babylon.js ────────────────────────────────────────────
var base = location.pathname.replace(/\/[^/]*$/, '');
var script = document.createElement('script');
script.src = base + '/adom-3d-viewer.min.js?v=' + Date.now();
script.onload = function() {
loadingEl.textContent = 'Initializing viewer...';
try {
var wrap = document.getElementById('viewer-wrap');
loadingEl.style.display = 'none';
var envUrl = base + '/environmentSpecular.env';
viewer = window.Adom3DViewer.init(wrap, {
zUp: true,
showViewCube: true,
showGround: true,
environmentUrl: envUrl,
});
toolbarEl.style.display = '';
initToolbar();
parent.postMessage(JSON.stringify({ type: 'basic_3d_ready' }), '*');
// Auto-load model for wiki demo
(function() {
var glbUrl = 'lqfp-48.glb';
loadFromUrl(glbUrl, { title: 'LQFP-48', caption: 'LQFP-48 with RGB axis indicator — Red=X, Green=Y, Blue=Z' });
// Toggle features after model loads
var poll = setInterval(function() {
if (document.getElementById('loading').style.display === 'none' && viewer) {
clearInterval(poll);
document.getElementById('btn-axes').click();
}
}, 200);
})();
if (window._pendingModel) {
var pending = window._pendingModel;
window._pendingModel = null;
loadFromUrl(pending.modelUrl, pending.options);
}
} catch (err) {
loadingEl.style.display = '';
loadingEl.textContent = 'Failed to init viewer: ' + err.message;
loadingEl.style.color = '#e04040';
}
};
script.onerror = function() {
loadingEl.textContent = 'Failed to load 3D viewer bundle';
loadingEl.style.color = '#e04040';
};
document.head.appendChild(script);
// ── Toolbar ────────────────────────────────────────────────────
function initToolbar() {
document.getElementById('btn-home').onclick = function() {
if (viewer) viewer.goHome();
};
document.getElementById('btn-frame').onclick = function() {
if (viewer) viewer.frameModel();
};
document.getElementById('btn-ground').onclick = function() {
groundVisible = !groundVisible;
if (viewer) viewer.setGroundVisible(groundVisible);
this.classList.toggle('active', groundVisible);
};
document.getElementById('btn-wireframe').onclick = function() {
wireframeMode = !wireframeMode;
var scene = viewer.getScene();
scene.meshes.forEach(function(m) {
if (m.material) m.material.wireframe = wireframeMode;
});
this.classList.toggle('active', wireframeMode);
};
document.getElementById('btn-axes').onclick = function() {
axesVisible = !axesVisible;
toggleAxes(axesVisible);
this.classList.toggle('active', axesVisible);
};
document.getElementById('btn-meshes').onclick = function() {
meshPanelOpen = !meshPanelOpen;
document.getElementById('mesh-panel').classList.toggle('open', meshPanelOpen);
this.classList.toggle('active', meshPanelOpen);
};
}
function toggleAxes(show) {
if (!viewer) return;
var scene = viewer.getScene();
var BABYLON = window.Adom3DViewer.BABYLON;
// Remove existing
axesMeshes.forEach(function(m) { m.dispose(); });
axesMeshes = [];
if (!show) return;
var len = 5;
var colors = [
new BABYLON.Color3(1, 0.2, 0.2), // X = red
new BABYLON.Color3(0.2, 1, 0.2), // Y = green
new BABYLON.Color3(0.3, 0.5, 1), // Z = blue
];
var dirs = [
new BABYLON.Vector3(len, 0, 0),
new BABYLON.Vector3(0, len, 0),
new BABYLON.Vector3(0, 0, len),
];
var labels = ['X', 'Y', 'Z'];
for (var i = 0; i < 3; i++) {
var points = [BABYLON.Vector3.Zero(), dirs[i]];
var lines = BABYLON.MeshBuilder.CreateLines('axis_' + labels[i], {
points: points,
}, scene);
lines.color = colors[i];
lines.isPickable = false;
axesMeshes.push(lines);
}
}
</script>
</body>
</html>