Three-Musketeers
Public Unreviewedby Drew Owens
Execute complex plans and projects with three agents — a Builder, an Adversarial Reviewer, and a Verifier — looping until it genuinely works. The build half of the plan->build pipeline.
Skills
The skills this repo ships, by tier, each with a quick health read. Install the user skills with:
adom-wiki skills install drew2/three-musketeersOrchestrate a long or complex BUILD through three separate subagents — a Builder that does the work, an Adversarial Reviewer whose only job is to poke holes in it, and a Verifier that confirms it genuinely works by behaving as a user (browser/computer use) — looping until the adversary finds nothing and the verifier passes. Use when the user wants to build something substantial and have a separate agent try to break or critique it and then verify it actually works — e.g. 'build it, have another agent poke holes, then verify it works', 'build, review, and verify this with subagents', 'drive this build with a builder, reviewer, and verifier', 'loop until it's genuinely done'. This is the build/verify phase — NOT planning a sketch (use adom-plan) and NOT auditing a finished artifact (use deep-audit). Triggers: /three-musketeers, three musketeers, builder adversary verifier, adversarial build loop, build and verify with subagents, run the musketeers, all for one.
No dev skills in this repo.
How to build, debug, and test this app. Source-only (dev-skills/), never shipped in the tarball.
No publish skills in this repo.
The app-to-wiki publish glue. Source-only (publish-skills/), never shipped in the tarball.
Health: the size chip is green when right-sized, yellow when getting long, red when the model likely skims it. A green check is a passed preamble/structure signal; an amber mark is a gentle nudge, not a hard failure.