main
John Lauer Component record TPS16850VMAR: files batch 1 6db00ed 18h ago
{
 "schema": "adom/component-lod@1",
 "mpn": "TPS16850VMAR",
 "units": "metres (glTF)",
 "upAxis": "Z (Adom/KiCad frame; seated on z = 0, centred on the footprint origin)",
 "status": "candidate",
 "source": {
  "path": "tps16850vmar-etched.step",
  "sha256": "15ef0f3945e0f6a08b63528edee6df68de23bae11e79c865b36fa0ffd3276ed1"
 },
 "generator": "provenance/tools/build_vma23.py (detail full/low/superlow) -> step2glb convert --compress none -> provenance/tools/glb_batch.py (lossless batching per part; etch graft on medium) -> materials.py; previews by render_glb.py",
 "levels": [
  {
   "level": "high",
   "path": "lod/tps16850vmar-high.glb",
   "sha256": "2a49d1a2afab9135eb2af4a6c77c617bcad3b6cae0eb77c83ec58ebbe0b0e841",
   "sizeBytes": 162308,
   "triangles": 3676,
   "primitives": 4,
   "nodes": [
    "body",
    "pins",
    "pin_ends",
    "Adom.LaserEtch"
   ],
   "boundsMm": [
    -3.0,
    -2.5,
    0.0,
    3.0,
    2.5,
    1.405
   ],
   "markingIncluded": true,
   "helperNodes": [],
   "extensions": [],
   "derivation": "the etched GLB itself",
   "review": "candidate: inspected as cached images (depth-buffered render); not qualified in a streaming LOD viewer",
   "preview": {
    "path": "lod/tps16850vmar-high.png",
    "sha256": "bf3866fe68bef8ded2ccdb0ae6366aad77134c25a0290ada2decec031e326e3e",
    "view": "iso (front-left, from above), same camera on every level"
   }
  },
  {
   "level": "medium",
   "path": "lod/tps16850vmar-medium.glb",
   "sha256": "8b65587b7a42719036c3e84e3f85891965ff2b0feeed19b18c2a46ad04a3adf6",
   "sizeBytes": 99960,
   "triangles": 1948,
   "primitives": 4,
   "nodes": [
    "body",
    "pins",
    "pin_ends",
    "Adom.LaserEtch"
   ],
   "boundsMm": [
    -3.0,
    -2.5,
    0.0,
    3.0,
    2.5,
    1.405
   ],
   "markingIncluded": true,
   "helperNodes": [],
   "extensions": [],
   "derivation": "build_vma23.py --detail low (square inner terminal ends), Adom.LaserEtch mesh grafted unchanged from high",
   "review": "candidate: inspected as cached images (depth-buffered render); not qualified in a streaming LOD viewer",
   "preview": {
    "path": "lod/tps16850vmar-medium.png",
    "sha256": "bf3866fe68bef8ded2ccdb0ae6366aad77134c25a0290ada2decec031e326e3e",
    "view": "iso (front-left, from above), same camera on every level"
   }
  },
  {
   "level": "low",
   "path": "lod/tps16850vmar-low.glb",
   "sha256": "07b4d33824ce0db1b5e5de4b795b07f249649cf5d1ab930539def40db5cd880a",
   "sizeBytes": 78452,
   "triangles": 1388,
   "primitives": 3,
   "nodes": [
    "body",
    "pins",
    "pin_ends"
   ],
   "boundsMm": [
    -3.0,
    -2.5,
    0.0,
    3.0,
    2.5,
    1.4
   ],
   "markingIncluded": false,
   "helperNodes": [],
   "extensions": [],
   "derivation": "build_vma23.py --detail low, no marking (unreadable at this size)",
   "review": "candidate: inspected as cached images (depth-buffered render); not qualified in a streaming LOD viewer",
   "preview": {
    "path": "lod/tps16850vmar-low.png",
    "sha256": "32a4f50e24354dee4687b78b337012cfa9176c9efc871d08fb13b6c654408cc7",
    "view": "iso (front-left, from above), same camera on every level"
   }
  },
  {
   "level": "super-low",
   "path": "lod/tps16850vmar-super-low.glb",
   "sha256": "c85e3be247208a204fc3608517f9d97e9b4c6fc2c97c8b3a9d80bf49a4b61499",
   "sizeBytes": 52940,
   "triangles": 980,
   "primitives": 2,
   "nodes": [
    "body",
    "pins"
   ],
   "boundsMm": [
    -3.0,
    -2.5,
    0.0,
    3.0,
    2.5,
    1.4
   ],
   "markingIncluded": false,
   "helperNodes": [],
   "extensions": [],
   "derivation": "build_vma23.py --detail superlow: square ends, one terminal part (no copper end slices), every terminal kept, no marking",
   "review": "candidate: inspected as cached images (depth-buffered render); not qualified in a streaming LOD viewer",
   "preview": {
    "path": "lod/tps16850vmar-super-low.png",
    "sha256": "08b60621e977744e8baeaceb8e7d419b7a04b204bd0d0ab19968cf28c5e184b5",
    "view": "iso (front-left, from above), same camera on every level"
   }
  }
 ]
}