Dependency graph

What this package needs (right) and what depends on it (left). Drag to pan, scroll to zoom, click a node to open it.

Depends on 2

  • skill adom/molecule-publish ^2.11.0 Publish molecules AND generic boards to the Adom wiki - one publisher, two shapes: OCCT conversion (molecule mode with stats gates, or plain for boards), component packaging, adom-wiki publish, APM render assets + component dependencies. Companion to adom-molecule-import.
  • app adom/adom-molecule ^1.1.3 Adom Molecule CLI — import a wiki molecule into Hydrogen (reuses the published GLB, no re-optimization), plus create/optimize/list/delete from KiCad, Fusion 360, and EasyEDA files.

Dependents 1

Packages in this registry that declare this one as a dependency.

  • skill adom/adom-hardware-component-publish prod The one-stop-shop for publishing a hardware component (or molecule/board) to the Adom Wiki. The whole lifecycle: page anatomy, the clone→edit→preview→push loop and its hard rules, making a great hero image (Hero Component Studio — 16:10, overlay-safe, datasheet-backed), the animated 3D composite, the interactive 3D viewer, ct thumbnails, the datasheet-accuracy audit, and every wiki push/pull gotcha we've hit. Now includes the worked Path B (board) pipeline: STEP-to-GLB, refdes tagging, layer de-