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Scaffold render at animation end (wires seated); drop interactive 3D viewers

Caleb ·7e166897a3 ·3mo ago ·parent 4d789e3
2 files changed +3−7
README.md+3−7
@@ -13,15 +13,11 @@ It is a two-board pair that mate at a blade dock. One half stays with the workce  ### Workcell side -[![Control panel — workcell side](diagrams/viewer-workcell.png)](/adom/base-scaffold-control-panel/render/docs/3d-workcell.html)--*Click to open the interactive 3D viewer — orbit, pan, zoom, animation and bottom light.*+![Control panel — workcell side](diagrams/viewer-workcell.png)  ### Scaffold side -[![Control panel — scaffold side](diagrams/viewer-scaffold.png)](/adom/base-scaffold-control-panel/render/docs/3d-scaffold.html)--*Click to open the interactive 3D viewer — orbit, pan, zoom, animation and bottom light.*+![Control panel — scaffold side](diagrams/viewer-scaffold.png)  ### Mated — how the pair comes together @@ -44,7 +40,7 @@ individually metered at 20-bit precision with **INA228**. |---|---|---| | **PS1** | 0–60 V / 12 A | User variable power supply with full control | | **PS2** | 5 V / 10 A | User enabled static supply. Isolated return may float up to **±2.5 V** from common |-| **PS3** | — | User supply — spare |+| **PS3** | — | User supply | | **PS4** | 5 V | Internal 5 V rail |  All user power supplies may be isolated by removing ground jumpers as indicated on the
diagrams/viewer-scaffold.png
⋯ 1 unchanged line ⋯