skill
Publish a Hardware Component to the Adom Wiki
Public Made by Adomby adom
The one-stop-shop for publishing a hardware component (or molecule/board) to the Adom Wiki. The whole lifecycle: page anatomy, the clone→edit→preview→push loop and its hard rules, making a great hero image (Hero Component Studio — 16:10, overlay-safe, datasheet-backed), the animated 3D composite, the interactive 3D viewer, ct thumbnails, the datasheet-accuracy audit, and every wiki push/pull gotcha we've hit. Now includes the worked Path B (board) pipeline: STEP-to-GLB, refdes tagging, layer de-
Dependency graph
What this package needs (right) and what depends on it (left). Drag to pan, scroll to zoom, click a node to open it.
Depends on 3
- skill adom/molecule-pipeline Top-level router for moving molecules between EDA tools, the wiki, and Hydrogen: one entry point that routes publish/import intents to the right skill chain and enforces the pipeline invariants.
- app adom/adom-schematic Interactive schematic viewer: your EDA's own render plus per-symbol highlighting and live MPN, stock and price on hover
- app adom/adom-2dboard Interactive 2D board view: your EDA's own PCB render plus live net/trace highlighting and per-pad stock, price and wiki lookup
Dependents 0
Packages in this registry that declare this one as a dependency.
No package in this registry depends on this skill yet.