skill
3D Viewer Design
UnreviewedDesign rules for any Adom 3D viewport — always Babylon, 5-tier layering on the canonical viewer, v1.3 brightened gradient both ends (#5a6b7e → #2a3340, field-proven to keep black chips visible everywh
Design rules for any Adom 3D viewport — always Babylon, 5-tier layering on the canonical viewer, v1.3 brightened gradient both ends (#5a6b7e → #2a3340, field-proven to keep black chips visible everywh