app
Pup - the AI's own browser
Public Made by Adomby adom
pup gives your AI a real browser on your desktop that it drives completely, in the background, signed in as you: windows that never jump in front of your work, one shared profile that learns your logins, and every window labeled on the taskbar with its AI thread's name.
← Commit history
package.json+2−2@@ -1,6 +1,6 @@ { "slug": "pup-bridge",- "version": "2.0.521",+ "version": "2.0.522", "type": "app", "description": "The pup SKILL PACK \u2014 the AI skills that teach a cloud/container AI how to drive the Adom Desktop Puppeteer (pup) bridge (browser_* verbs): the everyday `pup` skill plus focused sub-skills for windows/sessions/tabs, screenshots+recording, browsers+Chrome install, and driving the Adom wiki. Installs into ~/.claude/skills + ~/.codex/skills. DOCS ONLY \u2014 this is NOT the bridge runtime. The bridge itself (the Node program that drives the browser) runs on the DESKTOP: Adom Desktop bundles it and auto-installs/updates it, and it's published separately on the Releases tab as adom-bridge-puppeteer-v<ver>.zip. The pkg version is kept in lockstep with the Release version so the page's max version row always carries BOTH a pkg tarball (skills) and a runtime zip (bridge) \u2014 a skills-only or runtime-only bump on the top row breaks constraint installs. TL;DR: pkg install = the skills for your AI; the bridge = the Release zip, which Adom Desktop manages for you.", "keywords": [@@ -147,5 +147,5 @@ "prompt": "Download the puppeteer-bridge zip from the wiki and walk me through server.js" } ],- "changelog": "Overlay badge: compose the favicon to a 32px PNG in the extension before handing it to ab. Raw favicon bytes worked for PNG-serving sites (st.com, mouser) and failed the moment a site served an ICO/SVG: digikey's badge was refused by ab's LoadImageW, so the button kept showing Mouser's M after the navigate. The CDP lane never hits this because badge_js draws onto a canvas and ships a PNG; the worker now does the same with createImageBitmap + OffscreenCanvas. Progress bar: use exactly the shape activity.rs sends (state normal with a value, then none) and log a refusal instead of discarding ab's reply, which is why the first cut could not say whether the bar ever showed."+ "changelog": "Give the nbe-in-pup button a DISTINCT icon; prune retired staged extension folders. nbe's own icon is byte-identical to pup's identity icon (both the teal two-teardrop glyph), so on the shared adom-you toolbar the identity and nbe buttons were indistinguishable and read as a duplicated, broken button (John: 'what the fuck did you do with the adom-you browser extension button'). The pup-staged nbe copy now carries a distinct browser-window mark (same teal family, same filenames so the manifest and the key-derived extension ID are untouched; tools/sync-nbe.sh re-applies it so a re-sync from nb's repo never restores the colliding icon). Separately, stage_extensions_lane now prunes any pup-*-extension folder no longer in the build, so a retired placeholder like pup-lane-extension cannot linger and add a stray icon." }
page.json+2−2@@ -4,7 +4,7 @@ "slug": "pup-bridge", "title": "Pup - Puppeteer Bridge", "brief": "pup is the AI's own browser: a real, full Chrome on the user's desktop that the AI fully controls (a sandbox, not the user's signed-in browser). Rides Bridge; pup_* verbs open windows and tabs, navigate, screenshot, and eval JS.",- "version": "2.0.521",+ "version": "2.0.522", "tags": [ "skills", "pup",@@ -167,5 +167,5 @@ "pup-bridge verbs are invoked through the adom-bridge CLI, not through a binary this package installs, so prefix rules cannot reach them." ] },- "changelog": "Overlay badge: compose the favicon to a 32px PNG in the extension before handing it to ab. Raw favicon bytes worked for PNG-serving sites (st.com, mouser) and failed the moment a site served an ICO/SVG: digikey's badge was refused by ab's LoadImageW, so the button kept showing Mouser's M after the navigate. The CDP lane never hits this because badge_js draws onto a canvas and ships a PNG; the worker now does the same with createImageBitmap + OffscreenCanvas. Progress bar: use exactly the shape activity.rs sends (state normal with a value, then none) and log a refusal instead of discarding ab's reply, which is why the first cut could not say whether the bar ever showed."+ "changelog": "Give the nbe-in-pup button a DISTINCT icon; prune retired staged extension folders. nbe's own icon is byte-identical to pup's identity icon (both the teal two-teardrop glyph), so on the shared adom-you toolbar the identity and nbe buttons were indistinguishable and read as a duplicated, broken button (John: 'what the fuck did you do with the adom-you browser extension button'). The pup-staged nbe copy now carries a distinct browser-window mark (same teal family, same filenames so the manifest and the key-derived extension ID are untouched; tools/sync-nbe.sh re-applies it so a re-sync from nb's repo never restores the colliding icon). Separately, stage_extensions_lane now prunes any pup-*-extension folder no longer in the build, so a retired placeholder like pup-lane-extension cannot linger and add a stray icon." }