app
Pup - the AI's own browser
Public Made by Adomby adom
pup gives your AI a real browser on your desktop that it drives completely, in the background, signed in as you: windows that never jump in front of your work, one shared profile that learns your logins, and every window labeled on the taskbar with its AI thread's name.
← Commit history
Notch shape fix (John: overlay favicons are SQUARE, not circles). The notch was a rounded-rect with a 30%-of-side radius, which rounds all four corners into a circular blob. Overlays are square (favicon fills 48x48 + Adom mark corner), so the notch is now a SQUARE: the mask rect extends past the top and right edges so those corners fall off-canvas and only the inner corner is rounded, giving a clean square opening flush to the tile edges. Cache path bumped (-sq) to regenerate.
4 files changed
+19−10
adom-bridge-puppeteer-manifest.json+4−4@@ -1,10 +1,10 @@ { "manifest_version": 1, "name": "puppeteer",- "version": "1.9.327",- "url": "https://wiki.adom.inc/download/adom/adom-desktop-puppeteer-bridge/1.9.327/adom-bridge-puppeteer-v1.9.327.zip",- "sha256": "50c9b58316604a194d65a0a697a61b6cd51642b761a9b3a65a7f1730b585c52f",- "size": 623730,+ "version": "1.9.328",+ "url": "https://wiki.adom.inc/download/adom/adom-desktop-puppeteer-bridge/1.9.328/adom-bridge-puppeteer-v1.9.328.zip",+ "sha256": "0925d91b5bd53d229af47438f845a2d0a85cdc6e1452cb76ac0b6c7dfd217283",+ "size": 624104, "verbPrefixes": [ "browser_", "desktop_recorder_",
src/BRIDGE_VERSION+1−1@@ -1 +1 @@-1.9.327+1.9.328
src/bridge.json+1−1@@ -2,7 +2,7 @@ "manifest_version": 1, "name": "puppeteer", "displayName": "Puppeteer (Chrome for Testing + Native)",- "version": "1.9.327",+ "version": "1.9.328", "description": "Drives a browser ALREADY on the machine \u2014 installed Chrome, else Microsoft Edge (every Windows PC ships with Edge) \u2014 launched with a FRESH isolated profile, so the common case has NO ~150 MB Chrome-for-Testing download and it never touches the user's real tabs/logins. Binds its local server to LOOPBACK (127.0.0.1) only, so no Windows Firewall 'allow Node through the firewall' prompt ever pops. Chrome for Testing is fetched only as a LAST RESORT if the machine has no Chromium browser at all. SPAWN-VERIFIED fallback: pup tries each detected browser (Chrome \u2192 Edge \u2192 CfT) and actually launches it, falling through to the next if one won't start (and handling browsers like Edge that relaunch onto another PID), so a corrupt/partial install never hard-fails an open. The browser that launches is cached as the default (persisted across restarts) so it isn't re-probed each time. On spawn the bridge SELF-WARMS: detects browsers + disk, and only if the box has no Chrome/Edge and no cached CfT does it background-fetch CfT so the first open is instant. browser_use pins a specific browser (chrome | edge | cft | auto); {browser:'chrome',install:true} downloads & installs REAL Google Chrome (user-scoped, no admin) on an Edge-only box. browser_readiness (READ-ONLY) reports which browser will be used + the full candidate list + the default + free disk. Every failure returns a specific errorCode + _hint (chrome_install_no_disk, chrome_download_network, chrome_install_permission, chrome_stable_not_detected, \u2026). Launches with FULL browser permissions by default for full debug (strictPermissions:true opts out). Headful automation: open/close windows+tabs, navigate, screenshot, eval JS, record. pup is a GENERIC, non-profile browser only \u2014 every session is a fresh isolated Chrome/Edge process, never the user's real signed-in browser; profile defaults to sessionId. To drive the user's REAL Chrome/Edge (their profile, cookies, SSO), use the Adom browser EXTENSION's nbrowser_* verbs \u2014 a separate bridge, not pup's job. macOS (v1.9.74+): full parity with mac-native mechanics \u2014 background-by-default is the app-level hide (windows stay drivable/screenshottable while hidden), raise/lower map to unhide+activate/hide, browser_alert_window posts a native toast whose click focuses the window, browser_use {browser:'chrome',install:true} installs Chrome from the official dmg, and taskbar identity/badging remains Windows-only.", "homepage": "https://wiki.adom.inc/adom/adom-desktop", "author": "Adom Inc.",
src/server.js+13−4@@ -3046,8 +3046,14 @@ function pupIconPath(sessionId) { // .ico so the whole favicon floats on the taskbar instead of on the busy teal art. Baked into the // static tile ⇒ NO per-window / per-favicon churn (only the one-time re-stamp any icon-gen bump // causes). Generated at runtime on the DESKTOP (sharp; the container has no sharp) into a cache dir.-const NOTCH = { frac: 0.50, rx: 0.30 }; // upper-right square side = 50% of tile; corner radius 30%. Tuned live.-const _NOTCH_CACHE = path.join(os.tmpdir(), 'pup-notched-icons', PUP_ICON_GEN);+// v1.9.328 (John: "why cut CIRCLES when the overlay favicon is a SQUARE?"). Right — the overlay is a+// SQUARE (favicon fills 48x48 + Adom mark in the corner), so the notch must be a SQUARE, flush to the+// tile's TOP and RIGHT edges (opening onto the taskbar), with ONLY the inner corner rounded. We get+// that by extending the mask rect PAST the top/right edges (`over`) so those corners fall off-canvas+// and only the inner (bottom-left) corner shows the radius — instead of a rounded-rect that rounds all+// four corners into a blob.+const NOTCH = { frac: 0.50, over: 0.16, rx: 0.11 }; // square side = 50% of tile; inner-corner radius 11% of tile+const _NOTCH_CACHE = path.join(os.tmpdir(), 'pup-notched-icons', PUP_ICON_GEN + '-sq'); // -sq: square notch (was a circular blob) let _notchDone = false; function notchedIconPath(origPath) { if (!_notchDone) return origPath; // not built yet → original tile (harmless; a later reconcile swaps it)@@ -3079,8 +3085,11 @@ async function _buildNotchedIco(sharp, srcPath, destPath) { const frames = []; for (const N of [256, 128, 64, 48, 32, 16]) { const base = await sharp(largest).resize(N, N, { fit: 'contain', background: { r: 0, g: 0, b: 0, alpha: 0 } }).png().toBuffer();- const s = Math.round(N * NOTCH.frac), rx = Math.round(s * NOTCH.rx);- const mask = Buffer.from(`<svg xmlns="http://www.w3.org/2000/svg" width="${N}" height="${N}"><rect x="${N - s}" y="0" width="${s}" height="${s}" rx="${rx}" ry="${rx}" fill="#fff"/></svg>`);+ const s = Math.round(N * NOTCH.frac), over = Math.round(N * NOTCH.over), rx = Math.round(N * NOTCH.rx);+ // SQUARE notch: the rect extends `over` px above the top and past the right edge, so only the inner+ // (bottom-left) corner stays on-canvas and shows the radius — the notch reads as a square opening,+ // not a circular blob. Matches the square overlay favicon.+ const mask = Buffer.from(`<svg xmlns="http://www.w3.org/2000/svg" width="${N}" height="${N}"><rect x="${N - s}" y="${-over}" width="${s + over}" height="${s + over}" rx="${rx}" ry="${rx}" fill="#fff"/></svg>`); const png = await sharp(base).composite([{ input: mask, blend: 'dest-out' }]).png().toBuffer(); // dest-out punches a transparent notch frames.push({ size: N, png }); }