History of rust/core/tests/golden/mech_validation.json
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2D drawings (drawing_create, drawing_export, drawing_status)
Typed reads for assembly planning (assembly_layout, ray_cast)
CAM: program number and output folder as asked, more strategies, honest toolpath status
render_image: choose the environment, cancel a timed-out render
Clean captures: hide joint, sketch and construction glyphs
exploded_view_stills: step images for assembly instructions; renders move only what moves and accept the modified flag…
Merge PR #30 and PR #31 (Drew Owens): hang gate spares a Fusion using CPU; golden cases for bodyMetrics, health, budget…
Golden validation cases for bodyMetrics, health and budgetSeconds
match master's mech_validation.json (carries #27's CAM cases)
Performance on big assemblies: revision digest, inspect, references, write guards, bom and efficiency_report
CAM and big-assembly exploded renders (PR #27 by Drew Owens); add-in 1.0.27
CAM (cam_tools, cam_job, cam_inspect) and exploded renders that work on big assemblies
Exploded-view renders and render_image (PR #26 by Drew Owens); add-in 1.0.26
Exploded-view animations for operators (exploded_view_render) and photoreal renders (render_image)
Design efficiency (PR #25 by Drew Owens); add-in 1.0.25
Design efficiency: efficiency_report, moves that edit the initial position, patterns of features, faces and components,…
Mechanical BOM for large real assemblies (PR #24 by Drew Owens); add-in 1.0.24
Mechanical BOM that reads a large real assembly right: views, make/buy reasons, kits, libraries, wires, cut and order l…
The mechanical layer on 1.12.8 with the restart fixes (1.13.0-dev.1, add-in 1.0.23)