master
AdityaAngajala Publish 0.3.0 6d39e2e 2mo ago
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const SVG_NS = "http://www.w3.org/2000/svg";

let instanceCount = 0;

export const STREAM_REVEAL_DEFAULTS = Object.freeze({
  spawnMode: "flow",
  spawnAngle: 90,
  spawnSwirl: 0.075,
  spawnOriginX: 0.5,
  unlockLead: 0.2,
  traceDuration: 950,
  revealLaunchRate: 24,
  scrollSpeedResponse: 0.72,
  maxActiveTraces: 72,
  maxLaunchesPerFrame: 12,
  maxOldSettlesPerFrame: 48,
  revealGlow: 0.78,
  revealPower: 0.72,
  autoStart: true,
});

function clamp(value, minimum = 0, maximum = 1) {
  return Math.max(minimum, Math.min(maximum, value));
}

function smoothstep(value) {
  const amount = clamp(value);
  return amount * amount * (3 - 2 * amount);
}

function finiteNumber(value, fallback) {
  const number = Number(value);
  return Number.isFinite(number) ? number : fallback;
}

function hashSeed(value) {
  let hash = 2166136261;
  for (const character of String(value)) {
    hash ^= character.charCodeAt(0);
    hash = Math.imul(hash, 16777619);
  }
  return hash >>> 0;
}

function hashUnit(seed, index, salt = 0) {
  let value = seed ^ Math.imul(index + 1, 0x9e3779b1) ^ Math.imul(salt + 1, 0x85ebca6b);
  value = Math.imul(value ^ (value >>> 16), 0x7feb352d);
  value = Math.imul(value ^ (value >>> 15), 0x846ca68b);
  return ((value ^ (value >>> 16)) >>> 0) / 4294967296;
}

function svgElement(name, attributes = {}) {
  const element = document.createElementNS(SVG_NS, name);
  for (const [key, value] of Object.entries(attributes)) {
    element.setAttribute(key, String(value));
  }
  return element;
}

function pathData(points) {
  return points.map(([x, y], index) => `${index ? "L" : "M"}${x} ${y}`).join(" ");
}

function polylineLength(points) {
  let length = 0;
  for (let index = 1; index < points.length; index += 1) {
    length += Math.hypot(
      points[index][0] - points[index - 1][0],
      points[index][1] - points[index - 1][1],
    );
  }
  return Math.max(1, length);
}

function brandColor(x, width) {
  const position = clamp(x / Math.max(1, width));
  if (position < 0.5) return `hsl(${176 + position * 58} 92% 63%)`;
  return `hsl(${205 + (position - 0.5) * 86} 91% 70%)`;
}

function normalizeVelocity(value, viewportHeight) {
  const velocity = Math.max(0, finiteNumber(value, 0));
  const pixelsPerSecond = velocity > 20 ? velocity : velocity * 1000;
  return pixelsPerSecond / Math.max(1, viewportHeight);
}

/**
 * Reveals an append-only stream of absolute world-space traces.
 *
 * Viewport movement only unlocks work. Once launched, every trace follows its
 * own fixed timeline and never scrubs backward with scroll position.
 */
export function createStreamingTraceReveal(svg, config = {}, options = {}) {
  if (!svg || svg.namespaceURI !== SVG_NS) {
    throw new TypeError("svg must be an SVG element");
  }

  let settings = {
    ...STREAM_REVEAL_DEFAULTS,
    ...config,
    ...options,
  };
  const instanceId = `circuit-stream-reveal-${++instanceCount}`;
  const seed = hashSeed(`${config.seed ?? "adom"}:${settings.seed ?? ""}:stream`);
  const viewBox = svg.viewBox?.baseVal;
  const fieldWidth = Math.max(
    1,
    finiteNumber(settings.width, viewBox?.width || svg.clientWidth || 1),
  );
  const featureScale = Math.max(0.25, finiteNumber(settings.featureScale, 1));
  const layer = svgElement("g", {
    "data-animation": "stream-trace-reveal",
    "data-spawn-mode": settings.spawnMode,
    "data-export-ready": "true",
    "aria-hidden": "true",
  });
  const pathLayer = svgElement("g", {
    "data-stream-trace-paths": "",
    fill: "none",
    stroke: traceColor(),
    "stroke-width": traceWidth(),
    "stroke-linecap": "butt",
    "stroke-linejoin": "miter",
  });
  const viaLayer = svgElement("g", {
    "data-stream-trace-vias": "",
    fill: holeColor(),
    stroke: traceColor(),
    "stroke-width": Math.max(0.5, viaOuterRadius() - viaInnerRadius()),
  });
  layer.append(pathLayer, viaLayer);
  svg.append(layer);

  const entries = [];
  const entriesById = new Map();
  const active = new Set();
  const stateCounts = {
    hidden: 0,
    queued: 0,
    active: 0,
    complete: 0,
  };
  let hiddenFrontier = [];
  let hiddenHead = 0;
  let queue = [];
  let queueHead = 0;
  let appendIndex = 0;
  let running = false;
  let destroyed = false;
  let frameRequest = 0;
  let previousFrameTime = 0;
  let stoppedAt = 0;
  let launchCredit = 1;
  let viewport = {
    topWorldY: 0,
    bottomWorldY: 0,
    height: 1,
    velocity: 0,
  };
  let hasViewport = false;
  let furthestBottomWorldY = Number.NEGATIVE_INFINITY;
  let generatedFrontier = Number.NEGATIVE_INFINITY;
  let revealedThroughWorldY = Number.NEGATIVE_INFINITY;
  let completedTotal = 0;
  let exportReady = true;
  const reducedMotion = typeof window.matchMedia === "function"
    ? window.matchMedia("(prefers-reduced-motion: reduce)")
    : { matches: false };

  function traceWidth() {
    return Math.max(0.1, finiteNumber(settings.traceWidth, 1)) * featureScale;
  }

  function viaOuterRadius() {
    const baseTraceWidth = Math.max(0.1, finiteNumber(settings.traceWidth, 1));
    return Math.max(
      baseTraceWidth,
      finiteNumber(settings.viaOuterRadius, baseTraceWidth * 2.2),
    ) * featureScale;
  }

  function viaInnerRadius() {
    const baseOuterRadius = viaOuterRadius() / featureScale;
    return clamp(
      finiteNumber(settings.viaInnerRadius, baseOuterRadius * 0.48) * featureScale,
      0,
      viaOuterRadius() * 0.92,
    );
  }

  function traceColor() {
    return settings.traceColor || "currentColor";
  }

  function holeColor() {
    return settings.holeColor || "var(--circuit-hole, #0d1117)";
  }

  function setRenderAttribute(entry, element, name, value, cacheKey) {
    const textValue = String(value);
    if (entry[cacheKey] === textValue) return;
    element.setAttribute(name, textValue);
    entry[cacheKey] = textValue;
  }

  function applyActiveStyles(entry, glow) {
    if (!entry.hasActiveStyles) {
      entry.path.setAttribute("stroke", entry.activeColor);
      entry.startVia.setAttribute("fill", entry.hiddenHoleColor);
      entry.endVia.setAttribute("fill", entry.hiddenHoleColor);
      entry.startVia.setAttribute("stroke", entry.activeColor);
      entry.endVia.setAttribute("stroke", entry.activeColor);
      entry.hasActiveStyles = true;
    }
    if (entry.activeGlow === glow) return;
    if (glow > 0.01) {
      entry.path.style.filter = `drop-shadow(0 0 ${1.5 + glow * 4 * featureScale}px ${entry.activeColor})`;
      entry.hasGlowFilter = true;
    } else if (entry.hasGlowFilter) {
      entry.path.style.removeProperty("filter");
      entry.hasGlowFilter = false;
    }
    entry.activeGlow = glow;
  }

  function clearActiveStyles(entry) {
    if (entry.hasActiveStyles) {
      entry.path.removeAttribute("stroke");
      entry.startVia.removeAttribute("fill");
      entry.endVia.removeAttribute("fill");
      entry.startVia.removeAttribute("stroke");
      entry.endVia.removeAttribute("stroke");
      entry.hasActiveStyles = false;
    }
    if (entry.hasGlowFilter) {
      entry.path.style.removeProperty("filter");
      entry.hasGlowFilter = false;
    }
    entry.activeGlow = Number.NaN;
  }

  function spawnMetadata(entry) {
    const points = entry.originalPoints;
    const middle = points[Math.floor(points.length / 2)];
    const localSpan = Math.max(1, entry.maxY - entry.minY, fieldWidth * 0.08);
    const originX = clamp(finiteNumber(settings.spawnOriginX, 0.5)) * fieldWidth;
    const angle = finiteNumber(settings.spawnAngle, 90) * Math.PI / 180;
    const direction = [Math.cos(angle), Math.sin(angle)];
    const across = [-direction[1], direction[0]];
    const swirl = clamp(finiteNumber(settings.spawnSwirl, 0.075), 0, 0.5);
    const phase = hashUnit(seed, entry.hashIndex, 11) * Math.PI * 2;
    const normalizedPoint = (point) => [
      (point[0] - fieldWidth * 0.5) / fieldWidth,
      (point[1] - entry.minY) / localSpan - 0.5,
    ];
    const potential = (point) => {
      const normalized = normalizedPoint(point);
      if (settings.spawnMode === "radial") {
        return Math.hypot(
          (point[0] - originX) / fieldWidth,
          normalized[1] * 0.55,
        );
      }
      if (settings.spawnMode === "edges") {
        return Math.min(
          point[0] / fieldWidth,
          (fieldWidth - point[0]) / fieldWidth,
          Math.abs(normalized[1] + 0.5),
          Math.abs(0.5 - normalized[1]),
        );
      }
      if (settings.spawnMode === "scatter") {
        return hashUnit(seed, entry.hashIndex, 19);
      }
      if (settings.spawnMode === "index") return entry.hashIndex;
      return normalized[0] * direction[0] + normalized[1] * direction[1];
    };

    const orientByPotential = !["scatter", "index"].includes(settings.spawnMode);
    const reverse = orientByPotential
      && potential(points[0]) > potential(points.at(-1));
    const orientedPoints = reverse ? [...points].reverse() : points;
    const normalizedMiddle = normalizedPoint(middle);
    let offsetUnit;
    if (settings.spawnMode === "radial") {
      offsetUnit = Math.hypot((middle[0] - originX) / fieldWidth, normalizedMiddle[1] * 0.4) - 0.28;
    } else if (settings.spawnMode === "edges") {
      offsetUnit = Math.min(middle[0], fieldWidth - middle[0]) / fieldWidth - 0.2;
    } else if (settings.spawnMode === "scatter") {
      offsetUnit = hashUnit(seed, entry.hashIndex, 23) * 2 - 1;
    } else if (settings.spawnMode === "index") {
      offsetUnit = (hashUnit(seed, entry.hashIndex, 29) - 0.5) * 0.6;
    } else {
      const projection = normalizedMiddle[0] * direction[0] + normalizedMiddle[1] * direction[1];
      const cross = normalizedMiddle[0] * across[0] + normalizedMiddle[1] * across[1];
      offsetUnit = cross * 0.7
        + Math.sin(projection * Math.PI * 2.2 + phase) * swirl
        + Math.sin(cross * Math.PI * 3.1 - phase) * swirl * 0.38;
    }
    return {
      points: orientedPoints,
      offsetUnit: clamp(offsetUnit, -1, 1),
      orderJitter: hashUnit(seed, entry.hashIndex, 31),
    };
  }

  function applyGeometry(entry) {
    const metadata = spawnMetadata(entry);
    entry.points = metadata.points;
    entry.offsetUnit = metadata.offsetUnit;
    entry.orderJitter = metadata.orderJitter;
    entry.activeColor = brandColor(
      entry.points[Math.floor(entry.points.length / 2)][0],
      fieldWidth,
    );
    entry.path.setAttribute("d", pathData(entry.points));
    entry.startVia.setAttribute(
      "transform",
      `translate(${entry.points[0][0]} ${entry.points[0][1]})`,
    );
    entry.endVia.setAttribute(
      "transform",
      `translate(${entry.points.at(-1)[0]} ${entry.points.at(-1)[1]})`,
    );
  }

  function transitionState(entry, nextState) {
    const previousState = entry.state;
    if (previousState === nextState) return;
    if (previousState && Object.hasOwn(stateCounts, previousState)) {
      stateCounts[previousState] -= 1;
    }
    if (nextState && Object.hasOwn(stateCounts, nextState)) {
      stateCounts[nextState] += 1;
    }
    entry.state = nextState;
  }

  function setHidden(entry) {
    active.delete(entry);
    entry.hiddenHoleColor = holeColor();
    setRenderAttribute(entry, entry.path, "stroke-dashoffset", entry.length, "pathOffset");
    setRenderAttribute(entry, entry.path, "opacity", 0, "pathOpacity");
    clearActiveStyles(entry);
    setRenderAttribute(entry, entry.startVia, "opacity", 0, "startViaOpacity");
    setRenderAttribute(entry, entry.endVia, "opacity", 0, "endViaOpacity");
    transitionState(entry, "hidden");
    entry.progress = 0;
    entry.startedAt = 0;
    entry.duration = 0;
  }

  function setPartial(entry, amount) {
    const progress = smoothstep(amount);
    const power = clamp(finiteNumber(settings.revealPower, 0.72), 0, 1.5);
    const glow = clamp(finiteNumber(settings.revealGlow, 0.78), 0, 1.5);
    applyActiveStyles(entry, glow);
    setRenderAttribute(
      entry,
      entry.path,
      "stroke-dashoffset",
      entry.length * (1 - progress),
      "pathOffset",
    );
    setRenderAttribute(
      entry,
      entry.path,
      "opacity",
      clamp(0.38 + progress * 0.62),
      "pathOpacity",
    );
    setRenderAttribute(
      entry,
      entry.startVia,
      "opacity",
      smoothstep((progress + 0.03) / 0.1),
      "startViaOpacity",
    );
    setRenderAttribute(
      entry,
      entry.endVia,
      "opacity",
      smoothstep((progress - 0.82 + power * 0.025) / 0.16),
      "endViaOpacity",
    );
    if (entry.state !== "active") transitionState(entry, "active");
    entry.progress = progress;
  }

  function setComplete(entry) {
    if (entry.state === "complete") return;
    active.delete(entry);
    setRenderAttribute(entry, entry.path, "stroke-dashoffset", 0, "pathOffset");
    setRenderAttribute(entry, entry.path, "opacity", 1, "pathOpacity");
    clearActiveStyles(entry);
    setRenderAttribute(entry, entry.startVia, "opacity", 1, "startViaOpacity");
    setRenderAttribute(entry, entry.endVia, "opacity", 1, "endViaOpacity");
    transitionState(entry, "complete");
    entry.progress = 1;
    completedTotal += 1;
    revealedThroughWorldY = Math.max(revealedThroughWorldY, entry.maxY);
  }

  function unlockY(entry) {
    const localOffsetBound = viewport.height * 0.32;
    return entry.minY + entry.offsetUnit * localOffsetBound;
  }

  function updateUnlockKey(entry) {
    entry.unlockWorldY = unlockY(entry);
    return entry.unlockWorldY;
  }

  function compareRevealOrder(first, second) {
    return first.unlockWorldY - second.unlockWorldY
      || first.orderJitter - second.orderJitter
      || first.hashIndex - second.hashIndex;
  }

  function compactHiddenFrontier() {
    hiddenFrontier = hiddenFrontier
      .slice(hiddenHead)
      .filter((entry) => entry.state === "hidden");
    hiddenHead = 0;
  }

  function addToHiddenFrontier(newEntries) {
    if (!newEntries.length) return;
    for (const entry of newEntries) updateUnlockKey(entry);
    newEntries.sort(compareRevealOrder);

    if (hiddenHead >= hiddenFrontier.length) {
      hiddenFrontier = newEntries;
      hiddenHead = 0;
      return;
    }

    const lastPending = hiddenFrontier.at(-1);
    if (compareRevealOrder(lastPending, newEntries[0]) <= 0) {
      hiddenFrontier.push(...newEntries);
      return;
    }

    compactHiddenFrontier();
    const merged = [];
    let currentIndex = 0;
    let newIndex = 0;
    while (currentIndex < hiddenFrontier.length && newIndex < newEntries.length) {
      if (compareRevealOrder(hiddenFrontier[currentIndex], newEntries[newIndex]) <= 0) {
        merged.push(hiddenFrontier[currentIndex]);
        currentIndex += 1;
      } else {
        merged.push(newEntries[newIndex]);
        newIndex += 1;
      }
    }
    merged.push(
      ...hiddenFrontier.slice(currentIndex),
      ...newEntries.slice(newIndex),
    );
    hiddenFrontier = merged;
  }

  function rebuildEligibilityIndex() {
    hiddenFrontier = [];
    hiddenHead = 0;
    for (const entry of entries) {
      if (entry.state === "hidden" || entry.state === "queued") {
        updateUnlockKey(entry);
      }
      if (entry.state === "hidden") hiddenFrontier.push(entry);
    }
    hiddenFrontier.sort(compareRevealOrder);
    if (queueHead < queue.length) sortQueue();
  }

  function compactQueue() {
    queue = queue
      .slice(queueHead)
      .filter((entry) => entry.state === "queued");
    queueHead = 0;
  }

  function sortQueue() {
    compactQueue();
    queue.sort(compareRevealOrder);
  }

  function addToQueue(newEntries) {
    if (!newEntries.length) return;
    if (queueHead >= queue.length) {
      queue = newEntries;
      queueHead = 0;
      return;
    }

    const lastPending = queue.at(-1);
    if (compareRevealOrder(lastPending, newEntries[0]) <= 0) {
      queue.push(...newEntries);
      return;
    }

    compactQueue();
    const merged = [];
    let currentIndex = 0;
    let newIndex = 0;
    while (currentIndex < queue.length && newIndex < newEntries.length) {
      if (compareRevealOrder(queue[currentIndex], newEntries[newIndex]) <= 0) {
        merged.push(queue[currentIndex]);
        currentIndex += 1;
      } else {
        merged.push(newEntries[newIndex]);
        newIndex += 1;
      }
    }
    merged.push(...queue.slice(currentIndex), ...newEntries.slice(newIndex));
    queue = merged;
  }

  function evaluateEligibility() {
    if (!hasViewport || destroyed) return;
    const lead = clamp(finiteNumber(settings.unlockLead, 0.2), 0, 3) * viewport.height;
    const eligibleThrough = furthestBottomWorldY + lead;
    const newlyQueued = [];
    while (hiddenHead < hiddenFrontier.length) {
      const entry = hiddenFrontier[hiddenHead];
      if (entry.unlockWorldY > eligibleThrough) break;
      hiddenHead += 1;
      if (entry.state !== "hidden") continue;
      transitionState(entry, "queued");
      newlyQueued.push(entry);
    }
    addToQueue(newlyQueued);
    if (hiddenHead > 2048 && hiddenHead > hiddenFrontier.length / 2) {
      compactHiddenFrontier();
    }
    if (settings.revealMotion === false || reducedMotion.matches) {
      for (let index = queueHead; index < queue.length; index += 1) {
        setComplete(queue[index]);
      }
      compactQueue();
    }
    updateExportReadiness();
  }

  function baseTraceDuration() {
    const explicit = finiteNumber(settings.traceDuration, Number.NaN);
    const fallback = finiteNumber(settings.revealDuration, STREAM_REVEAL_DEFAULTS.traceDuration);
    return clamp(Number.isFinite(explicit) ? explicit : fallback, 120, 12000);
  }

  function launch(entry, now) {
    const viewportsPerSecond = normalizeVelocity(viewport.velocity, viewport.height);
    const response = clamp(finiteNumber(settings.scrollSpeedResponse, 0.72), 0, 2);
    const speedAmount = clamp(viewportsPerSecond / 2.2);
    const speedDurationFactor = 1 - clamp(speedAmount * response * 0.2, 0, 0.32);
    const lengthReference = Math.max(80, viewport.height * 0.55);
    const lengthFactor = clamp(0.78 + entry.length / lengthReference * 0.22, 0.78, 1.35);
    const jitter = 0.88 + hashUnit(seed, entry.hashIndex, 41) * 0.24;
    entry.startedAt = now;
    entry.duration = clamp(
      baseTraceDuration() * lengthFactor * jitter * speedDurationFactor,
      120,
      12000,
    );
    setPartial(entry, 0);
    active.add(entry);
  }

  function settleOldQueue() {
    const pendingCount = queue.length - queueHead;
    if (!pendingCount) return;
    const maximumActive = Math.round(clamp(
      finiteNumber(settings.maxActiveTraces, 72),
      1,
      320,
    ));
    const backlogLimit = maximumActive * 3;
    const settleLimit = Math.round(clamp(
      finiteNumber(settings.maxOldSettlesPerFrame, 48),
      1,
      240,
    ));
    const oldThreshold = viewport.topWorldY - viewport.height * 0.2;
    let settled = 0;
    for (let index = queueHead; index < queue.length; index += 1) {
      if (pendingCount - settled <= backlogLimit || settled >= settleLimit) break;
      const entry = queue[index];
      if (entry.state !== "queued" || entry.maxY >= oldThreshold) continue;
      setComplete(entry);
      settled += 1;
    }
    if (settled) compactQueue();
  }

  function launchQueued(now, elapsed) {
    settleOldQueue();
    const maximumActive = Math.round(clamp(
      finiteNumber(settings.maxActiveTraces, 72),
      1,
      320,
    ));
    const viewportsPerSecond = normalizeVelocity(viewport.velocity, viewport.height);
    const response = clamp(finiteNumber(settings.scrollSpeedResponse, 0.72), 0, 2);
    const speedAmount = clamp(viewportsPerSecond / 2);
    const baseRate = clamp(finiteNumber(settings.revealLaunchRate, 24), 0.5, 240);
    const launchRate = Math.min(360, baseRate * (1 + speedAmount * response * 2.2));
    const maximumLaunches = Math.round(clamp(
      finiteNumber(settings.maxLaunchesPerFrame, 12),
      1,
      48,
    ));
    launchCredit = Math.min(maximumLaunches, launchCredit + elapsed * launchRate / 1000);
    let launched = 0;
    while (
      launchCredit >= 1
      && launched < maximumLaunches
      && active.size < maximumActive
      && queueHead < queue.length
    ) {
      const entry = queue[queueHead];
      queueHead += 1;
      if (entry.state !== "queued") continue;
      launch(entry, now);
      launchCredit -= 1;
      launched += 1;
    }
    if (queueHead >= queue.length) {
      queue.length = 0;
      queueHead = 0;
      launchCredit = Math.min(1, launchCredit);
    } else if (queueHead > 1024 && queueHead > queue.length / 2) {
      compactQueue();
    }
  }

  function updateActive(now) {
    for (const entry of active) {
      const amount = clamp((now - entry.startedAt) / Math.max(1, entry.duration));
      if (amount >= 1) setComplete(entry);
      else setPartial(entry, amount);
    }
  }

  function updateExportReadiness() {
    const ready = active.size === 0 && queueHead >= queue.length;
    if (ready === exportReady) return;
    exportReady = ready;
    layer.setAttribute("data-export-ready", String(ready));
  }

  function renderFrame(now) {
    frameRequest = 0;
    if (!running || destroyed) return;
    const elapsed = previousFrameTime ? clamp(now - previousFrameTime, 0, 80) : 16;
    previousFrameTime = now;
    updateActive(now);
    launchQueued(now, elapsed);
    viewport.velocity *= Math.pow(0.9, elapsed / 16.67);
    updateExportReadiness();
    if (active.size > 0 || queueHead < queue.length) scheduleFrame();
    else previousFrameTime = 0;
  }

  function scheduleFrame() {
    if (!running || destroyed || frameRequest) return;
    frameRequest = window.requestAnimationFrame(renderFrame);
  }

  function appendTraces(traces) {
    if (destroyed) return api;
    if (!Array.isArray(traces)) throw new TypeError("traces must be an array");
    const pathFragment = document.createDocumentFragment();
    const viaFragment = document.createDocumentFragment();
    const newEntries = [];
    const viaRadius = (viaOuterRadius() + viaInnerRadius()) * 0.5;
    for (const trace of traces) {
      if (!trace || !Array.isArray(trace.points) || trace.points.length < 2) {
        throw new TypeError("each trace must contain at least two finite points");
      }
      const id = String(trace.id ?? appendIndex);
      if (entriesById.has(id)) throw new Error(`duplicate streaming trace id: ${id}`);
      let originalPoints = trace.points;
      let normalizedPoints = null;
      let derivedMinY = Number.POSITIVE_INFINITY;
      let derivedMaxY = Number.NEGATIVE_INFINITY;
      for (let pointIndex = 0; pointIndex < trace.points.length; pointIndex += 1) {
        const point = trace.points[pointIndex];
        if (!Array.isArray(point) || point.length < 2) {
          throw new TypeError("each trace must contain at least two finite points");
        }
        const x = Number(point[0]);
        const y = Number(point[1]);
        if (!Number.isFinite(x) || !Number.isFinite(y)) {
          throw new TypeError("each trace must contain at least two finite points");
        }
        const reusable = point.length === 2
          && typeof point[0] === "number"
          && typeof point[1] === "number";
        if (!reusable && !normalizedPoints) {
          normalizedPoints = trace.points.slice(0, pointIndex)
            .map((previous) => [Number(previous[0]), Number(previous[1])]);
        }
        normalizedPoints?.push([x, y]);
        derivedMinY = Math.min(derivedMinY, y);
        derivedMaxY = Math.max(derivedMaxY, y);
      }
      if (normalizedPoints) originalPoints = normalizedPoints;
      const minY = finiteNumber(trace.minY, derivedMinY);
      const maxY = finiteNumber(trace.maxY, derivedMaxY);
      const suppliedLength = Number(trace.length);
      const length = Math.max(
        1,
        Number.isFinite(suppliedLength) ? suppliedLength : polylineLength(originalPoints),
      );
      const path = svgElement("path", {
        "stroke-dasharray": `${length} ${length + 1}`,
        "data-stream-trace": id,
      });
      const viaAttributes = {
        cx: 0,
        cy: 0,
        r: viaRadius,
      };
      const startVia = svgElement("circle", {
        ...viaAttributes,
        "data-stream-via": "start",
        "data-trace-id": id,
      });
      const endVia = svgElement("circle", {
        ...viaAttributes,
        "data-stream-via": "end",
        "data-trace-id": id,
      });
      const entry = {
        id,
        hashIndex: appendIndex,
        trace,
        originalPoints,
        points: originalPoints,
        length,
        minY: Math.min(minY, maxY),
        maxY: Math.max(minY, maxY),
        path,
        startVia,
        endVia,
        offsetUnit: 0,
        orderJitter: 0,
        state: null,
        progress: 0,
        startedAt: 0,
        duration: 0,
      };
      appendIndex += 1;
      applyGeometry(entry);
      setHidden(entry);
      entries.push(entry);
      newEntries.push(entry);
      entriesById.set(id, entry);
      pathFragment.append(path);
      viaFragment.append(startVia, endVia);
      generatedFrontier = Math.max(generatedFrontier, entry.maxY);
    }
    pathLayer.append(pathFragment);
    viaLayer.append(viaFragment);
    addToHiddenFrontier(newEntries);
    evaluateEligibility();
    scheduleFrame();
    return api;
  }

  function pruneBefore(worldY) {
    if (destroyed) return 0;
    const threshold = finiteNumber(worldY, Number.NEGATIVE_INFINITY);
    let removed = 0;
    let retained = 0;
    for (const entry of entries) {
      if (entry.state === "complete" && entry.maxY < threshold && !active.has(entry)) {
        entry.path.remove();
        entry.startVia.remove();
        entry.endVia.remove();
        entriesById.delete(entry.id);
        transitionState(entry, null);
        removed += 1;
      } else {
        entries[retained] = entry;
        retained += 1;
      }
    }
    entries.length = retained;
    updateExportReadiness();
    return removed;
  }

  function setViewport(nextViewport = {}) {
    if (destroyed) return api;
    const height = Math.max(1, finiteNumber(
      nextViewport.height,
      finiteNumber(nextViewport.bottomWorldY, viewport.bottomWorldY)
        - finiteNumber(nextViewport.topWorldY, viewport.topWorldY),
    ));
    const heightChanged = height !== viewport.height;
    const topWorldY = finiteNumber(nextViewport.topWorldY, viewport.topWorldY);
    const bottomWorldY = finiteNumber(nextViewport.bottomWorldY, topWorldY + height);
    viewport = {
      topWorldY,
      bottomWorldY: Math.max(topWorldY, bottomWorldY),
      height,
      velocity: Math.max(0, finiteNumber(nextViewport.velocity, 0)),
    };
    if (heightChanged) rebuildEligibilityIndex();
    hasViewport = true;
    furthestBottomWorldY = Math.max(furthestBottomWorldY, viewport.bottomWorldY);
    evaluateEligibility();
    scheduleFrame();
    return api;
  }

  function updateOptions(next = {}) {
    if (destroyed) return api;
    const previousSpawnMode = settings.spawnMode;
    const previousSpawnAngle = settings.spawnAngle;
    const previousSpawnSwirl = settings.spawnSwirl;
    const previousSpawnOriginX = settings.spawnOriginX;
    const previousTraceWidth = traceWidth();
    const previousViaRadius = (viaOuterRadius() + viaInnerRadius()) * 0.5;
    const previousViaStrokeWidth = Math.max(0.5, viaOuterRadius() - viaInnerRadius());
    const previousTraceColor = traceColor();
    const previousHoleColor = holeColor();
    settings = { ...settings, ...next };
    const nextTraceWidth = traceWidth();
    const nextViaRadius = (viaOuterRadius() + viaInnerRadius()) * 0.5;
    const nextViaStrokeWidth = Math.max(0.5, viaOuterRadius() - viaInnerRadius());
    const nextTraceColor = traceColor();
    const nextHoleColor = holeColor();
    const spawnChanged = previousSpawnMode !== settings.spawnMode
      || previousSpawnAngle !== settings.spawnAngle
      || previousSpawnSwirl !== settings.spawnSwirl
      || previousSpawnOriginX !== settings.spawnOriginX;

    if (previousSpawnMode !== settings.spawnMode) {
      layer.setAttribute("data-spawn-mode", settings.spawnMode);
    }
    if (previousTraceWidth !== nextTraceWidth) {
      pathLayer.setAttribute("stroke-width", String(nextTraceWidth));
    }
    if (previousViaStrokeWidth !== nextViaStrokeWidth) {
      viaLayer.setAttribute("stroke-width", String(nextViaStrokeWidth));
    }
    if (previousTraceColor !== nextTraceColor) {
      pathLayer.setAttribute("stroke", nextTraceColor);
      viaLayer.setAttribute("stroke", nextTraceColor);
    }
    if (previousHoleColor !== nextHoleColor) {
      viaLayer.setAttribute("fill", nextHoleColor);
    }
    if (previousViaRadius !== nextViaRadius) {
      for (const entry of entries) {
        entry.startVia.setAttribute("r", String(nextViaRadius));
        entry.endVia.setAttribute("r", String(nextViaRadius));
      }
    }
    if (spawnChanged) {
      for (const entry of entries) {
        if (entry.state === "hidden" || entry.state === "queued") applyGeometry(entry);
      }
      rebuildEligibilityIndex();
    }
    evaluateEligibility();
    scheduleFrame();
    return api;
  }

  function complete() {
    if (destroyed) return api;
    active.clear();
    queue.length = 0;
    queueHead = 0;
    hiddenFrontier.length = 0;
    hiddenHead = 0;
    for (const entry of entries) setComplete(entry);
    furthestBottomWorldY = Math.max(furthestBottomWorldY, generatedFrontier);
    updateExportReadiness();
    return api;
  }

  function start() {
    if (destroyed || running) return api;
    const now = performance.now();
    if (stoppedAt) {
      const pauseDuration = now - stoppedAt;
      for (const entry of active) entry.startedAt += pauseDuration;
    }
    stoppedAt = 0;
    running = true;
    previousFrameTime = 0;
    evaluateEligibility();
    scheduleFrame();
    return api;
  }

  function stop() {
    if (destroyed || !running) return api;
    running = false;
    stoppedAt = performance.now();
    window.cancelAnimationFrame(frameRequest);
    frameRequest = 0;
    previousFrameTime = 0;
    return api;
  }

  function reset() {
    if (destroyed) return api;
    active.clear();
    queue.length = 0;
    queueHead = 0;
    completedTotal = 0;
    revealedThroughWorldY = Number.NEGATIVE_INFINITY;
    launchCredit = 1;
    for (const entry of entries) {
      applyGeometry(entry);
      setHidden(entry);
    }
    rebuildEligibilityIndex();
    furthestBottomWorldY = hasViewport
      ? viewport.bottomWorldY
      : Number.NEGATIVE_INFINITY;
    evaluateEligibility();
    scheduleFrame();
    return api;
  }

  function stats() {
    return {
      retained: entries.length,
      unlocked: entries.length - stateCounts.hidden,
      queued: stateCounts.queued,
      active: active.size,
      completed: stateCounts.complete,
      completedTotal,
      generatedFrontier: Number.isFinite(generatedFrontier) ? generatedFrontier : null,
      revealedThroughWorldY: Number.isFinite(revealedThroughWorldY)
        ? revealedThroughWorldY
        : null,
      velocity: viewport.velocity,
    };
  }

  function exportState() {
    const settled = entries
      .filter((entry) => entry.state === "complete")
      .map((entry) => ({
        id: entry.id,
        points: entry.points.map((point) => [...point]),
        length: entry.length,
        minY: entry.minY,
        maxY: entry.maxY,
      }));
    return {
      ready: active.size === 0 && queueHead >= queue.length,
      generatedFrontier: Number.isFinite(generatedFrontier) ? generatedFrontier : null,
      revealedThroughWorldY: Number.isFinite(revealedThroughWorldY)
        ? revealedThroughWorldY
        : null,
      traces: settled,
    };
  }

  function createExportLayer() {
    const exportLayer = svgElement("g", {
      "data-animation": "stream-trace-reveal",
      "data-export-ready": "true",
      "aria-hidden": "true",
    });
    const exportPaths = svgElement("g", {
      "data-stream-trace-paths": "",
      fill: "none",
      stroke: traceColor(),
      "stroke-width": traceWidth(),
      "stroke-linecap": "butt",
      "stroke-linejoin": "miter",
    });
    const exportVias = svgElement("g", {
      "data-stream-trace-vias": "",
      fill: holeColor(),
      stroke: traceColor(),
      "stroke-width": Math.max(0.5, viaOuterRadius() - viaInnerRadius()),
    });
    for (const entry of entries) {
      if (entry.state !== "complete") continue;
      exportPaths.append(entry.path.cloneNode(true));
      exportVias.append(
        entry.startVia.cloneNode(true),
        entry.endVia.cloneNode(true),
      );
    }
    exportLayer.append(exportPaths, exportVias);
    return exportLayer;
  }

  function destroy() {
    if (destroyed) return;
    stop();
    destroyed = true;
    entries.length = 0;
    entriesById.clear();
    active.clear();
    stateCounts.hidden = 0;
    stateCounts.queued = 0;
    stateCounts.active = 0;
    stateCounts.complete = 0;
    hiddenFrontier.length = 0;
    hiddenHead = 0;
    queue.length = 0;
    queueHead = 0;
    layer.remove();
  }

  const api = {
    appendTraces,
    pruneBefore,
    setViewport,
    updateOptions,
    complete,
    start,
    stop,
    reset,
    destroy,
    exportState,
    createExportLayer,
    layer,
    get stats() {
      return stats();
    },
    get settledState() {
      return exportState();
    },
  };

  if (settings.autoStart !== false) start();
  return api;
}