molecule
BQ25792 Charger
Public Made by Adomby adom
Buck-boost 1S-4S battery charger board (TI BQ25792) with 14 Adom machine pins, by Adonis
← Commit history
floaty toolbar: Click-pivot toggle (viewer's Shift+Alt click-to-set-orbit-point, always-on) + Ground show/hide toggle
3 files changed
+40−13
package.json+1−1@@ -2,7 +2,7 @@ "slug": "bq25792-charger", "title": "BQ25792 Charger", "type": "component",- "version": "0.1.47",+ "version": "0.1.48", "description": "BQ25792 Charger - buck-boost 1S-4S battery charger board by Adonis, with real 3D copper traces and measured stackup.", "tags": [ "hardware"
page.json+10−3@@ -4,9 +4,16 @@ "slug": "bq25792-charger", "title": "BQ25792 Charger", "brief": "Buck-boost 1S-4S battery charger board (TI BQ25792) with 14 Adom machine pins, by Adonis",- "version": "0.1.47",+ "version": "0.1.48", "tags": [- "hardware"+ "adom",+ "adom-modular",+ "component",+ "charger",+ "battery",+ "bq25792",+ "power",+ "usb-c" ], "license": "proprietary", "component": {@@ -49,7 +56,7 @@ "email": "[email protected]" }, "visibility": "public",- "description": "BQ25792 Charger - buck-boost 1S-4S battery charger board by Adonis, with real 3D copper traces and measured stackup.",+ "description": "BQ25792 Charger - a buck-boost 1S-4S battery charger board (Texas Instruments BQ25792) designed by Adonis in Fusion 360, with 14 Adom machine pins for the modular stack. Interactive colored 3D model, schematic and layout views.", "dependencies": {}, "files": [ "README.md",
readme.html+29−9@@ -67,6 +67,9 @@ <div id="viewer-card"> <div id="viewer-wrap"></div> <div id="floaty"><span class="grip" title="drag">::</span>+ <button class="fbtn" id="btn-pivot" type="button" title="Click any point to orbit around it (Shift+Alt always on)">Click-pivot</button>+ <button class="fbtn active" id="btn-ground" type="button" title="Show/hide the ground plane">Ground</button>+ <span style="width:1px;background:rgba(255,255,255,0.12);margin:0 3px"></span> <button class="fbtn active" id="btn-anim" type="button" title="Auto-play cascade">Animate</button> <button class="fbtn" id="btn-assembled" type="button">Assembled</button> <button class="fbtn" id="btn-exploded" type="button">Exploded</button>@@ -213,7 +216,7 @@ exported bodies + design rules.</p> const N=LAYERS.length; LAYERS.forEach(L=>{ L.meshes=[]; L.visible=true; }); const byKey={}; LAYERS.forEach(L=>byKey[L.key]=L);- let SC=null;+ let SC=null, GROUND=[]; function attach(key,meshes){ meshes=meshes.filter(m=>!/ground|sky|env|viewcube|axis|grid|arcRotate|Background|__root__/i.test(m.name||"")); const L=byKey[key];@@ -322,14 +325,13 @@ exported bodies + design rules.</p> } // ground: 80% transparent, receives shadows- sc.meshes.forEach(m=>{- if(/ground/i.test(m.name||"")){- try{- m.receiveShadows=true;- if(m.material){ m.material.alpha=0.2; m.material.transparencyMode=2; if("useAlphaFromDiffuseTexture" in m.material) m.material.useAlphaFromDiffuseTexture=false; }- m.visibility=1;- }catch(e){}- }+ GROUND=sc.meshes.filter(m=>/ground/i.test(m.name||""));+ GROUND.forEach(m=>{+ try{+ m.receiveShadows=true;+ if(m.material){ m.material.alpha=0.2; m.material.transparencyMode=2; if("useAlphaFromDiffuseTexture" in m.material) m.material.useAlphaFromDiffuseTexture=false; }+ m.visibility=1;+ }catch(e){} }); // frame: assembled view + headroom for the +55mm cascade@@ -418,6 +420,24 @@ exported bodies + design rules.</p> btnAnim.addEventListener("click",function(){ mode="anim"; dir=1; holdT=0; setBtns(btnAnim); set("animating"); }); btnA.addEventListener("click",function(){ mode="t0"; setBtns(btnA); set("assembled"); }); btnE.addEventListener("click",function(){ mode="t1"; setBtns(btnE); set("exploded"); });+ // Click-pivot: the viewer's Shift+Alt-click-to-set-orbit-point, made always-on+ let pivotOn=false;+ const btnPivot=document.getElementById("btn-pivot");+ btnPivot.addEventListener("click",function(){+ pivotOn=!pivotOn;+ try{ const cam=viewer.getCamera(); if(cam&&cam.setClickToSetRotationPoint) cam.setClickToSetRotationPoint(pivotOn,250); }catch(e){}+ btnPivot.classList.toggle("active",pivotOn);+ set(pivotOn?"click-pivot ON (click any point to orbit it)":"click-pivot off");+ });+ // Ground plane show/hide+ let groundOn=true;+ const btnGround=document.getElementById("btn-ground");+ btnGround.addEventListener("click",function(){+ groundOn=!groundOn;+ GROUND.forEach(m=>{ try{ m.setEnabled(groundOn); }catch(e){} });+ btnGround.classList.toggle("active",groundOn);+ set(groundOn?"ground shown":"ground hidden");+ }); btnFS.addEventListener("click",function(){ if(document.fullscreenElement){ document.exitFullscreen(); return; } (card.requestFullscreen?card.requestFullscreen():Promise.reject()).catch?.(function(){ set("fullscreen blocked in the embed - open the readme URL directly"); });