skill
Adom Wiki Skill Pack
Public Made by Adomby adom
The Adom Wiki Skill Pack : one main skill plus the focused sub-skills that teach the AI to publish to wiki.adom.inc without breaking pages, name the wiki repo archetypes (Page, Skillpack, Family), and publish rich component pages (chips, molecules, boards). The wiki is six tools in one: git, package manager, releases, discussions, pull requests, and discovery. One package manager install drops the whole set onto your container. Includes reviewed Z-up component artwork, surface-selected MPN marki
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Publish 0.8.51
3 files changed
+13−4
package.json+1−1@@ -1,7 +1,7 @@ { "slug": "adom-wiki-skillpack", "title": "Adom Wiki Skill Pack",- "version": "0.8.50",+ "version": "0.8.51", "type": "skill", "hero": { "path": "screenshots/hero.png"
page.json+1−1@@ -201,7 +201,7 @@ "prompt": "Before I create this wiki page, check whether the thing already has a home." } ],- "version": "0.8.50",+ "version": "0.8.51", "description": "The Adom Wiki Skill Pack : one main skill plus the focused sub-skills that teach the AI to publish to wiki.adom.inc without breaking pages, name the wiki repo archetypes (Page, Skillpack, Family), and publish rich component pages (chips, molecules, boards). The wiki is six tools in one: git, package manager, releases, discussions, pull requests, and discovery. One package manager install drops the whole set onto your container. Includes reviewed Z-up component artwork, surface-selected MPN marking, reusable thumbnail caches and component-page widgets. Includes canonical video widgets, synchronized captions and chapters, and voiceover pacing checks.", "dependencies": { "adom/adom-wiki-hero-image": "^0.2.2",
skills/wiki-hero-glb/SKILL.md+11−2@@ -131,9 +131,18 @@ page.json, and per embed by query, precedence query > page > default: | `"ground": false` | `?ground=0` | hide the ground plane | | `"shadows": false` | `?shadows=0` | no cast shadows (a moving cast shadow pulls focus) | | `"tooltips": "authored" / "off"` | `?tooltips=` | hover-label policy, above |-| `"camera": { "alpha", "beta", "radiusScale" }` | `?camera=a,b[,r]` | opening view in radians |+| `"camera": { "alpha", "beta", "radiusScale", "target" }` | `?camera=a,b[,r[,tx,ty,tz]]` | opening view in radians; Home returns to it | -Keys the sanitizer does not know are ignored with a publish hint. A GLB with+`camera.target` is `[x, y, z]`, the point the view orbits, in the GLB's own+frame (meters, Z up, as the viewer shows it; the loader adds no transform).+Without it the view aims at the model's bounding-box center: fine for a part,+often wrong for a scene, where an arm pulls the box up and a rail or shelf+pulls it sideways so the center floats behind the cell. Set the target on+the thing the view is about instead of moving geometry to steer the camera.+On the query the target is all three numbers or none.++Keys the sanitizer does not know are ignored with a publish hint (a malformed+target is reported as `camera.target`; the angles are kept). A GLB with animation groups (or a layer intro) shows a Replay button under the viewer. A looping hero yaw (the VL53Lx `adom-hero-intro`, plus or minus 6 degrees, 24 s) reads well with `"repeat": 0` on that page.