skill
Adom UI Design System
Public Made by Adomby adom
How the AI builds and tests interfaces people love to use in Adom. Ships as one installable skill that bundles focused skills (tooltips, floating-windows, toasts, responsive-ui, app-shell, ai-driven-apps, clickable-paths).
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1.9.4: un-park checklist, verify the tag literal in the INSTALLED tarball not the source tree
2 files changed
+13−1
package.json+1−1@@ -1,6 +1,6 @@ { "slug": "adom-ui-design",- "version": "1.9.3",+ "version": "1.9.4", "type": "skill", "description": "The Adom UI Design System plus a bundle of focused UI skills (tooltips, floating-windows, toasts, responsive-ui, app-shell, ai-driven-apps, clickable-paths, dark-default, input-feedback, settings-layout). One install drops the whole set of skill files onto your container, plus shared icon assets (the settings cog) so every Adom app draws the same glyph.", "dependencies": {},
skills/say-strip/SKILL.md+12@@ -116,6 +116,18 @@ Until the ah build thread certifies the panel fix and the un-park is broadcast: The section below is the contract that resumes on the un-park broadcast. +**UN-PARK CHECKLIST** (do all four, in order):++1. Restore the real send path behind your park flag.+2. Confirm the tag literal is `dock:<wiki page slug>` per the TAG RULE below. Most apps+ parked by deleting or short-circuiting the send body, so the tag may exist only in a+ comment right now: a correct string in dead code is not a correct string.+3. Verify in the **INSTALLED TARBALL** from a clean `pkg install`, not in your source tree:+ grep the installed tool for the live `/ai-threads` call and the tag literal. This is how+ the fleet verified the park itself, and it is the only check that catches a fix that+ never made it into the package.+4. Only then report ready for cold-verify.+ ## Send to AI: the server side The page never talks to the panel directly; its backend does, via the workspace control