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1.40.1: publish your arithmetic, not just your verdict

John Lauer ·15084653e7 ·1mo ago ·parent d5ec76f
2 files changed +10−1
package.json+1−1
@@ -1,6 +1,6 @@ {   "slug": "adom-ui-design",-  "version": "1.40.0",+  "version": "1.40.1",   "type": "skill",   "description": "The Adom UI Design System plus a bundle of focused UI skills (tooltips, floating-windows, toasts, responsive-ui, app-shell, ai-driven-apps, clickable-paths, dark-default, input-feedback, settings-layout). One install drops the whole set of skill files onto your container, plus shared icon assets (the settings cog) so every Adom app draws the same glyph.",   "dependencies": {},
skills/newbie-panel/SKILL.md+9
@@ -239,6 +239,15 @@ stays where it is. layouts, HOLD THE WIDTH FIXED AND VARY ONLY THE LAYOUT. A comparison that changes both tells you nothing, and it is very easy to present one to yourself as a contrast. +**PUBLISH YOUR ARITHMETIC, NOT JUST YOUR VERDICT.** The misread above was caught only because+the wrong conclusion shipped with the number that produced it: a stated ~346px sat next to a+measured 334.667px, and the near-match exposed that both sides of the "contrast" were the same+layout. A verdict alone ("two columns would be better here") is uncheckable by the person who+has the contradicting measurement. So put the numbers in the message, in the skill, and in a+source comment beside the line they justify, so the next person to touch it can audit the+reasoning instead of re-deriving it. nb ships the 700 breakpoint with its measured table in a+comment on that line, which is the pattern to copy.+ ### The capture matrix  Six frames, not four (nb's, and better than what this skill asked for):