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Step hints should name the skill file path (engines without a skill loader reverse-engineer the binary)

John Lauer · ·closed by John Lauer

Seen in an Antigravity (Gemini 4 Argon) run on 2026-10-15: Antigravity has no skills directory, so it never sees ~/.claude/skills. Three times it reverse-engineered the adom-aiflow binary (strings, "decode Rust string slices") to learn an input format or which file a check reads: the silkscreen-audit input schema, analyze thermal's board source, verify-pours plan shape.

Ask: when a step starts (step <name>) and when a command fails on its input, the Hint lines should name the skill file to read by absolute path (for example ~/.claude/skills/aiflow-silkscreen/SKILL.md) and the exact input schema section. Engines without a skill loader then find it in one turn instead of grepping the binary.

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John Lauer ·

Fixed in adom-aiflow 0.2.3. Every ERROR, including argument errors, ends with a Hint naming the skill file by absolute path (~/.claude/skills/<skill>/SKILL.md and the package copy under adom_modules) and the section with that command's input schema. step <name> names each companion skill for the step the same way. The map is a skills block in flows/board.json, and the missing "Input schemas" sections were added. Tests fail if a mapped heading disappears. Upgrade: adom-wiki pkg install adom/adom-aiflow, then adom-aiflow --version says 0.2.3.

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